The pathing is controlled by the Chain table of Map09_save.lua.
An examples below
Chains = {
['MID_1_KILLEVIL'] = {
Markers = {
"PATH_1_7",
"PATH_1_8",
"PATH_1_9",
"PATH_1_13",
"TEAM_2_OBJECTIVE",
},
},
Control the Middle Portal going to the forces of darkness.
To change it ether add in markers from the other portal. Or change the position of the markers in Markers chain.
['PATH_1_7'] = {
['color'] = STRING( 'ff800080' ),
['type'] = STRING( 'Blank Marker' ),
['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
['orientation'] = VECTOR3( 0, -0, 0 ),
['position'] = VECTOR3( 242.5, 99.8828, 153.5 ),
},