heyja all.
played the game for the last 5 days or so, came to the conclusion that its a very good game in means of idea (taken from DOTA no less
) and easy to approach too. but then came what ya'll have noticed, AI stopslaying at a certain level, AI not a real challenge, and well, to be honest theres some more things i'd like to fix, like wave size and stuff. yesterday playe around with it a little. fun results but need to start balancing it a little 
so my questions are about what you guys have noticed about if these things can be modded or not and how (aka. which file, if you allready know theres no sence in me looking for it too long
)
- skills (ok so ive read about people changing the skills for a character, in means make it do more damage or something on those lines. but is it possible to add a new level of skills ? what i mean by that is say TB has 3 levels of fire aura (?), have you noticed is it possible to add another level there ?)
-AI (so as we know it stops playing in the midst of 20-25 levels. depending on character and DA even goes on up till 50 (or i got it to do that anyway), so any idea which part of the code is doing this? possible to change it? or well obviously its possible to change it but knowing where the shrapnel of code doing this is would make it easier
)
so primarily im looking into balancing generals in higher level games, as the assasins keep getting strenght boosts after they got all their skills making them better to play with. making the game a little more carnage-like 