I've been around here long enough to: [A] respect the work that The Skins Factory makes but [B] Know that the owner is a sociopath. This hyperdesk thing has been vaporware since last Fall right? How hard can it be to make a theme chooser and patch uxtheme? Others have been doing it for years. VB Programmers aren't that hard to find.
John Hamp
I buy all of Stardock's products and have for years. Most gamers aren't familiar with Stardock...yet. But once they get "the treatment" it's hard to go back to being shit on by the typical developer and publisher who tosses out their half-baked game and throws a patch 3 months later to make it actually work. Getting a product (you should try their skinning stuff) from Stardock is a lot like how I imagine product service working in 5 years except I get it now. A time where custo
I would welcome AI replacing dropped players. I play strangers online and all too often someone has to leave for one reason or another.
So why has this game, that seems to have come out of nowhere, taken the PC game industry by storm? I have 10 reasons! #10 It's like a classic PC game concept made with 21st century production values. #9 It's got the strategic elegance of Europa Universalis but brought to the mainstream through high end production values. #7 It's $10 cheaper than similar new games. #6 It doesn't have any on disk copy protection or disk DRM. #5 It's very very innovative
I've been part of Stardock's community for a few years now...mostly from their skinning programs and it's a wonderful community. Stardock isn't a normal company, that's for sure. I am not sure what the reason is but I'd hazard to guess it's because it's run by one guy (Frogboy) who tends to look at things from the customer's point of view. Then, in turn, others who think like Frogboy tend to join in. Look at Ironclad, they're a lot like Stardock. You'd think they were seperated
? Front page of EB Games PC section has a big promotion of it. http://www.ebgames.com/product.asp?product%5Fid=647253
For the HL2 analogy, I think Frogboy is a little off. When you pay for HL2 via steam, you expect multiplayer, CS:S, etc to be free if you shell out for the game... and they are. Those are add ons to the program that took time and money and artistic talent that are simply given away. HL2 Ep 1 is different in that it is considered a different game. But an animated wallpaper created by an entirely different entity isn't considered a seperate thing fro
An honest review but not one I can say I agree with. Here are the problems with this review: - The espionage system UI in dark avatar is fantastic. not having the espionage work the way you want it to has nothing to do with UI. it's easy, intuitive, and convenient to manage spies in dark avatar. - the us in dark avatar is better than any strategy game of similar complexity that i know of. I'd like to know of a similar game that has better UI. Civ 4? Sword of the stars?
Never had any problems. It's a Pentium 2.2 Ghz with an ATI 9800 Pro in it with 512MB of memory.
Yeah, I read the list of fixes for this new update and just have one question. To all of you who have played this game without any issues, how could that be when there is a list of "tweaks and fixes" that scrolls for an awful lot of lines. This is proof that the developers weren't the swiftest at programming for if so, then why would we all need these updates to fix our pr
Does anyone have an ETA for version 1.3 of GalCiv II? What sorts of new things will be in it?
"Better AI" is usually done either through more AI development (duh) or restricting user options. The reason why people rave about how good the AI in GalCiv II is is because the game is much more open ended than other games and yet has computer players that adapt very well to very different styles of play. The AI does not satisfy every single user. There are people who have developed strategies that beat the AI. But that isn't a "bug" that should be patched. This isn't an
I would be surprised if the free updates added expensive features. But they have added some definitively non-window dressing features. 1.1 changed the economics pretty completely. 1.2 has a new combat system.
I bought Rise of Legends last week. It's a good game. Not as good as GalCiv II due to a few strange design decisions but still very good. Like most strategy games with multiplayer, the single player games computer players are only challenging when they get massive bonuses. The computer players can create units so much faster than humans can. I can amazingly be overwhelmed by the computer players on "tougher" even though I will have 9 unit factories. Upon revealing the map, the AI wil
There are always going to be anal people. To this day, I cannot tell you how much damage a knight in Warcraft 3 will do to a large unit in the game. Most people couldn't because it's not displayed anywhere. The numbers on attack and defense depend on what unit it is attacking. People on Blizzard's forums were always whining about that. Did it keep Warcraft 3 from being a great game? No. Some little UI thing you want change may make Galciv 2 not a "great game" in
See this thread https://forums.galciv2.com/?ForumID=162&AID=116216
What you are saying to everyone is that the current state of the game is acceptable for a paid for game. I disagree with that statement. I wholy agree the support at this point is very good and access to developers is better than I have seen. I just can't understand why everyone wants to confuse great support and access with a finished product. As it stands, GalCiv2 is not
5 bugs in 1.10.027 (not UI or AI design issues) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1.) Pathing rarely finds the true shortest route to a destination. 2.) Memory leaks that cause some users to crash. 3.) Some users crash on reload, even with the latest drivers. 4.) Autosave that causes some users to crash. 5.) Missing produ
It's ridiculous to call things you don't like about the UI a "bug". In Civ IV, I click on a city and I can only see projects listed as icons. Is that a bug? No. Is it annoying? Yes.
Today I written a quick and inteligible post (while working) disagreeeeeeeing (do this word exist?) of the bullfrog about AI and CPU Times, please refer to it for some comments: Link You would be amazed to see the wonders that the 80386 computers were capable of doing. Today, with multi-threading, the computer can "think" while we are think
Alfonse is consistent in never having anything nice to say about the game or Stardock. I am not sure why he hangs around here other than to crap on the game and the people involved. Saying that GalCiv II was "unfinished" when it shipped is absurd. I think i've seen FB say this and I think it's true, you can't compare a game to some utopian perfect game. You can only compare it to other real games. I don't remember civ 1 or 2 very well. But civ 3 shipped with the
Wow. The guy who is saying it's hard to upgrade ships. Wow. There's a freaking upgrade button in the shipyard screen. How easy is that? How do I upgrade units in mass in Civ IV? Oh yea, you can't. I guess they must have given Civ IV a 60%.. Oh wait, no, they didn't.
And i'm not saying it's bad, just that it isn't 9/10 good. These people who think 4.5 out of 5 or 5 out of 5 is being "generous" begs the question. Okay, what's a 5 out of 5 game? Civilization 4? Is that a 5 out of 5 game? A game that gets tedious because the computer players have to cheat like mad to be remotely challenging? A game where you have to play multiplayer to have any sort of longevity? A game that is virtually impossi
Let's not fall into the falacy of someone pointing out a legitimate "flaw" as justifying a ridiculous score. Oblivion, for example, has all the NPCs leveling up with the player which many RPG fans consider a game ender for them. But you don't see websites giving it a 60%. GalCiv 2's UI ain't perfect but it has some really handy innovations not seen in other games like being able to zoom out to a tactical map. Any points it might l
Maybe I'm on my own here, but I consider the online component (forums, mods, news, updates) to be a critical factor when deciding to buy a game. I think it's a reasonable expectation that the forums are up to par. So what games have you bought recently, sir? Civilization 4 must not have been one of t