I agree, I either think the range on spit needs to be reduced, or the damage. Or we need more counters.
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I agree, I either think the range on spit needs to be reduced, or the damage. Or we need more counters.
I am just wondering what the dev's were thinking when they gave the strongest melee class an extremely strong ranged attack aswell... UB tactics = run up, spit, run away, they can solo towers at level 2, as well as most classes. If you attempt to counter spit by attacking the UB, he runs up, and wastes you with his intentionally strong melee skills. I have no problem with the UB as a melee class, but why give the strongest melee class one of the b