Neither did I. Scaled and Vlemish is all you'll ever really need.
The_Regicide
Against AI on Hard I'm using Blood, Scaled Helm with TP start, getting banded and.. then I see how it goes...
Did you use the same email you use for impulse? You need to log into multiplayer and he'll become available in SP skirmish. You need to start a skirmish to get him in tournament mode.
Go and send them alone against a tower and see how fast the towers' HP is going down.
He has been released. He's fun, but quite imba with the whole escape skill doubling as an awesomenuke.
You mean a glass cannon, right?
Start a Skirmish, that enables Ock's tournament.
Pokeballs seem to have a sick DPS. And Chain + Blast is completely and utterly imba. I'm guessing that Blast will be nerfed for less damage, cheaper, longer recharge, and Chain will do less when it branches.
4. He is completely and utterly imba. Erebus, Oak and Beast all want to be like him and deal 2k aoe damage in half a second.
Ah well. Click this link, write email there, log into that and here's your Ock!
NM, just checked. The new update makes the game ignore said registry entry altogether.
Nope, nothing. Furthermore, if I change any other to 0, nothing happens again. I don't disable a demigod.
The registry fix is doing nothing for me... All values are 1 and Oculus is still greyed out...
...great... first time ever that *I* lag in a game, and it's this of all games. Just my rotten luck :P
A quick-cast ranged hammer slam!?
Huzzah, see ya in 24 minutes then!
As I said, I don't care. I just don't understand how can you claim she is competitively viable if you don't play her that way at all...
Any chance for a non-tiered player to join in with 37% win ratio?
Why? I don't care. All I'm trying to say is that QoT is Less Able To Make Effective than the current T1 or T2 Demigods. You, on the other hand, need to choose if you're playing QoT just for fun or on a competitive level.
QoT is competitive on in a pro match? This coming from a guy who said "I don't play to win, I play to have fun" several times?
Single player campaign has a good random bunch of matches...
The stun lasts 2 full seconds, which is it's own damage plus two picks of spit and ooze. Things like these add up, especially as an end to a UB combo.
My newest Invalid Gamestate ended up giving the win to the guy who left after 6 minutes... http://pantheon.demigodthegame.com/game/1201941/player/21296/ I'm gonna take a break from Demigod until this is resolved. Haven't played Guild Wars in a while...
No, I meant the stun part as an interrupt, 0 duration stun, like Penitence. The 100% slow means it maxes out slow with one skill for 2 seconds. The thing QoT needs is exactly that. 1. A single target direct damage skill. 2. A fast casting interrupt. Not having that are her main weaknesses right now, because she can't react to the actions of her enemies other than bubbling in and up, and she can't follow up ground spikes with anything(the wave is a lol, but with
Penitence(not exactly single target, but good as)? Boulder Roll(also)? Pounce? Also, I'm proposing a change to uproot, if you haven't picked up on that. That means that some things won't, you know, stay the same? And if it's gonna be 2 second duration, Compost isn't adding 600 damage...