Thanks Odin, Im such I noob, thats exactly what I wanted.
paw9000
In the first game you dont have a flag ship.
Hello Is there a way, to figure out what techs I need to research to unlock specific pre-fab ships? For example in the first level of the campaign I ran into some an anomaly with my scout and it told me I couldn't do anyting with an anomaly with a specific ship (don't remember name so lets call it ship X). So I started trying to figure out what I needed to research to unlock ship X as a design. Does the game even report this in any way? I eventually figured out that all you needed was a shi
I found this particularly frustrating. I started playing the game when it first came out and thought this had to be a bug so I stoped playing for a while hoping that a patch would fix it. I started playing again when I saw the 1.2 patch was out and since I still coun't research "trade" in the first mission I realized I must be doing something wrong and came here. If you look at the tech tree chart in the box you get when you buy the game you can see trade as a researchable skill. It would be