legendde

legendde

Joined Member # 2344373
0 Posts 0 Replies 8,610 Reputation

I spent tons of time to create custom ships for my custom race... Now after dling the patch, those are all messed up... That *really* annoys me. Anything I can do about that (the ships rather than my annoyance... well, maybe both)

3 Replies 6,050 Views

Need help here. I just lost a game because of that. I kept upgrading my designs but my colonies kept building the old ships all the time. Every time I changed that, after building a ship, the planet changed back to the old design. Thus I had a bunch of Stinger III ships in late game. My top design was already with anti-matter. Broke my neck... Is there a way to change that. The old designs keep showing up, even though I would love to just kick them. I now have about 10 designs o

1 Replies 3,769 Views

First let me say that, after having played a game through from start to end, I really like it. Please take the following points as constructive criticism and not whining. However, there are some items in the game I just do not like or understand and would hope to see them corrected in a future patch possibly. They are: 1. Fleet management. Its like hell, at least for me. Most of the times, when selecting a ship or a

15 Replies 14,782 Views

Hello: Some questions where I could not find any answers in-game or in the manual: 1. How can you upgrade starbases. I have researched all kinds of techs for that, starbase fortification and such but never had the option to a) create my own starbase in the shipyard or b) upgrade my starbase with the upgrade button (was always greyed out) 2. If you have several fleets stationed in front of a planet you want to attack, can they all attack together or just one after

2 Replies 4,983 Views

Well, concerning the ship-upgrade, tried that but the upgrade button is always greyed out. This was the cause of my question. Intuitively, I tried to do it exactly as you suggested, but a greyed out button is a pretty huge obsacle...

7 Replies 9,734 Views

Hello: After having played my first game just now, there are a couple of things that are unclear to me and for which I did not find any information in the manual. So I would be glad if someone could help me out: 1. On a planet where I built a farming improvement, the food production still was only 5mt/week. Thus the game did not count the 8mt/week of the farm, just the 5mt of the colony. How come and how can I change that? 2. On ship design, when designing a new

7 Replies 9,734 Views

Just wondering, how does the combat work? I have flipped through the manual and the information on this site but did not find exactly what I was looking for. So if you have two battlefleets clash, are the ships just sitting there or are they moving around. I guess my question is is the combat more like MoO2 or MoO3 for all who know those two titles - and who have not already luckily forgotten or banished MoO3 from their thoughts...

7 Replies 9,218 Views

Hmm... suppose you can attack multiple targets. So what? the damage that you do will be spread out between targets. Wouldn't it be more efficient to focus fire, like in almost every RTS out there? By eliminating ships one by one, you would ultimitely save damage to your own ship The point is, lets suppose we have one battleship which does 100 d

32 Replies 31,871 Views

Y-Wing could do the trick .. 4 Y-Wings... Hum, they first would have to get through the Star Destroyers Fighter shield (which for discussion purposes should count as a weapon of the Star Destroyer) and that would be rather difficult for the Y-Wings. I think that sadly there are no carriers in GalCiv2, those would be my favorites <

32 Replies 31,871 Views

Well, generally, in various SF universe, if you haven't any shield, you won't survive to lots of hits made against you. Well, take Star Wars as an example. How many fighters would it take to terminate a Victory II Class Star Destroyer (capital ship). Both sides are on the same tech level (So really it does not matter if you factor in shields or

32 Replies 31,871 Views

So your fleet of n capital ship will be able to kill n fighters when it will fire. OK, thanks, that is logical. However, I read somewhere that small ships get to fire first. In fact that is also in the manual: "All four of the fighters get to take their shot before the capital ship can respond". Thus the fighters still would be largely superior

32 Replies 31,871 Views

Just a quick question, although I am from Germany I prefer to play with the English version of the game as the original tends to have far less problems with line overruns and faulty translation (don't say that will be so for GalCiv2, just a general experience). At amazon.de and in other stores online I am only able to preorder the German version of the game. Is that intentional. Will there be no English version on sale on the German market? Or is the German game version multi-li

0 Replies 4,185 Views

Just a quick question, although I am from Germany I prefer to play with the English version of the game as the original tends to have far less problems with line overruns and faulty translation (don't say that will be so for GalCiv2, just a general experience). At amazon.de and in other stores online I am only able to preorder the German version of the game. Is that intentional. Will there be no English version on sale on the German market? Or is the German game version multi-li

5 Replies 7,091 Views

When a ship fires, it fires all its weapons against ONE ship. It can't spread fire against multiple targets. Maybe I am a bit ... limited... but that answer did not really have anything to do with my original post? Moreso, it opens new questions for me as then a capital ship would be limited even more. If I had a fleet of capital ships vs. a fl

32 Replies 31,871 Views

Just flipping through the manual I read through one example of fleet combat where some fighters took on a dreadnaught. As I have found no hull size description I could be wrong but my guess is that a dradnaught is a huge ship. Now, in this example, the dreadnaught had 40 hits and each of the fighters (4) 12 hits. Thus, 4 fighters can take out a capital ship???? Or at least insanely damage it???? I am amazed! Sure, I do not know the production cost of those

32 Replies 31,871 Views

Hello: Just wondering, will there a feature where you will have a menue item to automatically update your game if and when an update is available. Sort of like Age of Empires III, where you have a "Search for available updates" button. Cheers

1 Replies 4,360 Views

No simultaneous turn? So you mena the way it is coded now is that the human player finishes a trun, then presses the turn buttom and then all the AI things to do are calculated? The way that should work then is that all what the player did is saved and processed with the other AI players. So to add one more person should not be a problem, as when he presses turn, his actions will likewise be saved and then processed when all else is said and done. But maybe I got this wrong <img src

63 Replies 51,149 Views

I think he did not mean the in-game time but rather having played 100 tunrs is the game at an end because everything is conquered (i.e. victory conditions are met) or at the beginning or are you still in the thick of things. However, I still fail to see why it should be radically redisigned just for MP purposes. Every game is basically ffa free for all and the strategy of the AI, if valid against one player, should also be valid against two players, moreso as those players are likely

63 Replies 51,149 Views

Could someone in beta (gamma) comment on the size of the galaxy i.e. how many planets are there in a small/medium/huge galaxy (if those are the size classes). I am sure this has been commented on before but unfortunately I have found no search function on the forums. Thanks.

13 Replies 11,205 Views

Multiplayer advocates are vocal but few in number. We will certainly have a sign up sheet for a multiplayer expansion. It'll be $19.95. I bet we can't get even 5,000 people to sign up. Hum... sad. Well, I for one was not here when the surveys were conducted, so now you have +1 in the multi-player faction. <img src="smiles/BigSmile.gif" borde

63 Replies 51,149 Views