weeble1

weeble1

Joined Member # 2380336
0 Posts 45 Replies 86 Reputation

Oaky with no Shield? Are ye daft, son? [e digicons]8C[/e] (Constructive criticism, Oaky is a defensive powerhouse. Learn to love his defensive and debuffing abilities to allow you to counter and then press the offensive advantage.)

16 Replies 60,636 Views

One idea I've found a lot of success with as of late is to get Snipe as your final skills (level 17-20) when getting those longshot kills comes in handy. You can max out AF, Mines, Mark, RF, and Scope range and still get Snipe IV at 20. It also surprises the hell out of people if you've been using mines and mark the whole time, only to whip out Snipe on them in the end game when they run from you. Still, if you're getting to level 17-20, you should be winning comfortably

21 Replies 89,897 Views

Any level 20 DG with artifacts is going to be nigh unkillable.

30 Replies 5,286 Views

[quote who="GiantJack" reply="7" id="2150563"]oak doesn't need any buffs. i don't know about the other generals, but oak with 6 minataurs, 4 archers, 2 preists, and however many spirits would be bananas. he can heal inderectly (pretty effortlessly by doing his radius attack around a group of grunts/minions), buff his defense and his allies, de-buff fhis opponents, and come back to life with invincibility to wreak havok for several seconds with no penalty - giving him a unique chance to take h

14 Replies 2,141 Views

[quote who="Keemossi" reply="10" id="2150154"]Few questions, though. How do the mines work? Is there some activation time after you throw them? I've played Regulus only a few times, and without mines, and dind't pay that much attention when I got thrown mines at my face (safe and comfy beyond QoT shield). And how often does the gold income tick? Like, how long does it take for the investment to pay itself back (excluding the income granted to teammates). Just I would like to get it into some

21 Replies 89,897 Views

All games "die". It's just a question of how long it takes and how much fun you have in the meantime. Me? I'm having a blast.

84 Replies 186,379 Views

The great thing about an AF/Mines/Scope build is that being able to attack from range means you can still DO damage without TAKING it, making the Heart of Life/Amulet of Teleportation item combo your best friend in the world on a big map (or HoL/Boots of Speed/Anklet of Speed on a smaller map.) Still, there's something to be said about a Snipe build on a map like Mandala with a big fat health crystal in the middle...

21 Replies 89,897 Views

[quote who="Extacide" reply="10" id="2149264"]significantly increase the cost of upgrades with the starting number of players on each side. As it is, upgrade costs when split among 3-4-5 players are pitifully low. This I agree with, and is 100% logical. However, can you transfer gold in a way I've never heard of? Otherwise, you can only increase costs so much, being that only one player would be buying them. :/ [/quote] Well, that's kind of the point.&nbsp

17 Replies 43,710 Views

[quote who="moondrgn" reply="5" id="2148601"]They should add more categories for Favor bonus acquisition that are healing oriented. E.g. "most healing done".[/quote] True, but I can think of 3 or 4 ways off the top of my head how people would abuse that.

12 Replies 2,462 Views

Moving Building Regen/+ HP upgrades to a higher WR is almost a requirement at this point. Same goes for death penatly reduction and experience boost upgrades. These are way, way too powerful in the early game. The smart team that pools these upgrades up first wins. Other ideas: An (expensive) one shot item that disables the enemy healing crystal for a short period or better yet, one that flips "control" of it to the other side for 10 seconds. Finally, h

17 Replies 43,710 Views

[quote who="DalzK" reply="4" id="2149132"]meta-critic has it at 50/100 atm - which is what people will look at. Like the end bit about "re-reviewing" - all reviews should do that imo. Maybe there is hope IGN/Gamespot will boost the score if connectivity gets fixed soon?[/quote] Ask the Ubisoft/Tom Clancy guys how that hope worked out after initial server problems wrecked console EndWar and H.A.W.X., or the GPG guys about Space Siege.

46 Replies 15,002 Views

Regs, TB, LE, Oak, UB, even Sedna all mop the floor with Rook if played correctly. Even QoT can bramble shield. My lord, Hammer Slam is visible from three counties off. Stun, Spit, Shield, Bramble, Heal, Mist, Bite, Snipe, Silence...Rook has to be the most easily countered DG out there.

25 Replies 5,523 Views

[quote who="Extacide" reply="14" id="2148863"]I think the best way would be to remove the regeneration of buildings, which would half the length of matches. Early on, you can push a tower several times, but it slowly regens, so you only chip away at it. You can get to the late game and make several gigantic pushes at the citadel, and in between each rush it regenerates a fourth of it's HP. It's literally just a waste of time. One huge sweep against the citadel should literally be a game clinc

51 Replies 11,793 Views

[quote who="Xinoxlx" reply="5" id="2148552"]As people have said though general are simply assassins with minions. Sedna and QoT are really the only pure support generals. Ithink people are just mad that simply running up and attacking a general doesn't mean they instanly win. Espcially with oak you want to fight him like a rook, wittle him down and abuse the fact he has no big heal other then potions. Also avoid fighting him near as many creeps as possible so surge of faith isn't as effective

54 Replies 23,263 Views

[quote who="Dracil" reply="13" id="2148208"] I disagree. If one team has a Rook who knows how to advance with ToLs and doesn't scream I AM INVICIBLE BECAUSE I AM A GIANT CASTLE LOL while charging into six enemy towers , catapaults are not necessary. [/quote] Fixed. ;)

51 Replies 11,793 Views

[quote who="Mooglepies" reply="20" id="2147242"]This strat has been around for a while, since early beta; it was a problem in then when there were no proper support demigods, but now we have those in abundance as well as a much larger amount of HP+ items it is nowhere near as broken as the theorycrafting would have you believe.[/quote] Agreed. Plus, let's be honest here. Snipe does have a max range, and at low levels Snipe does horrible damage. It also makes Regs a s

42 Replies 78,722 Views

[quote who="Tekkor" reply="18" id="2140855"]Every thread started tonight with someone yelling about the multiplayer not working needs to be directed to this thread .[/quote] Now there's an idea. [e digicons]B)[/e]

50 Replies 95,200 Views

And I see the Frog busting his green froggy hump trying to personally address these issues in an honest and realistic way in good faith, and it's folks like this that make even The Rook weep.

3 Replies 209 Views