And if they do fix it, can you extend the name limit by 4 letters please :) Then I can use my normal Tag for all my games!
Tototot
When I enter a game with 4 Sednas and 4 Queen of Thorns! [e digicons]8C[/e]
I tried invulnertable from the shop item with another demigod character with the heart of life, and that did not work. If you got hit, it stopped the heart of life even if you didn't take damage.
Buy off newegg, I find the best deals there. Best Buy will get you the card right away, but you'll save money going elsewhere.
Just do your best and get on with another game. No point in cursing in a game. If you get to that point, its no longer a game, your taking it too seriously. Now I'm one of those people that absolutely HATES to lose. I can't stand it. I think its just a part of American nature to be the best at what you are doing. Competition is everything. But sometimes you gotta sit back and think, is there a point to getting frustrated? In the
I use to shrug off the regulus snipe. I'm starting to think now that it needs a range limit of 35 or something. It is just so much damage for being able to fire it off across the map. Either that, or let Armor have some type of effect on special abilities.
If they fix the idol exploit, I think they should reduce the cost of idols. Right now, it is always better to upgrade your demigod with items rather then idols.
Sedna's silence is the best way to kill us erubus players.
I forgot beta testers are the elite here, the newcomers don't know anything.
I like to think of unclean beast as a pure offensive machine. He can definately deal the damage, but he is very vunerably to taking in damage. If you can damage him a decent amount before getting close to you, your chances of surviving skyrocket. Regulus and Torch Bearer seem to be the onces that are most vunerable, purely by the fact they aren't made for taking such huge hits. Armor won't do anything to the Unclean Beasts abilities, but will hinder his normal tt
I rank erubus as the with unclean beast and regulus. Yes he is a general, but your going to hinder yourself if you play like a general with him. Erubus is probably the hardest demigod to kill.
If you can't control regulus early in the game, your in for a lot of deaths later. He has by far the best dps in the game. I believe you can get him to shoot twice per second for 200-400 dmg each shot. My best counter strategy is lots of armor, I usually migitate 50% of dmg with erubus (he needs the armor anyhow). Just remember armor doesn't do anything when abilities are used.
Depends on the Map as well. In Exile, Erubus can bat swarm across voids to any flag he desires while the enemy is up front battling it out. This creates a distractions causing them to withdraw a bit of force just to recap flags. I promise you, in order to catch up to Erubus flag capturing with bat swarm, they are going to need 2 demigos recapting the flags.
Rook is fine where he is. Erubus changes is a maybe. I would probably just suggest a mana increase OR diminish his direct damage skills and increase the minion skills. His minion skills are a bit lacking if you ask me.
Erebus minions are literally rollie pollies, they are just there for children to make fun of. Combat uses? ummm I'll just quote Teseer for that. [quote who="Teseer" reply="2" id="2151263"]Have you seen Erebus' vamps do much more then roll around to be fair? [/quote]
I believe he starts with a 10% speed penalty, check me on that. You can buy the 10% increase speed boots at the start of the game for 1k, which brings you up to par but behind in cash for a bit. Eventually playing rook, your going to want the 6k boots since the 50% speed bonus if hit is AWESOME and the rook is usually the target since he is a a freaken monster. The big disadvantage of the rook is early game, his main dmg dealer is that hammer slam whi
[quote who="liq3" reply="11" id="2148931"] The towers are weak in the end game. At the start, what is it, 3 max towers? They are powerufl at the start, but once people start buying armor upgrades, the towers lose any use except for creep control.
reduce turtling? If the other players are turtling, you win the game. If you don't , your doing something wrong.
Rook to me just seems like an inefficient asassin. Like Dracil said, take out towers and purge forward is the Rooks greatest asset. He is slow, his attacks can usually be avioded if you catch it in time. If I was the rook I would have that teleporation favor item to use, and just tank the damage so your teammates can do stuff. That is what I think is role is in this game. As an assisin, even generals can solo him. I know Erubus can solo him with ease (just
Mist is way too weak at the late game stage. If you have bat swarm and bite, you can teleport anywhere. And by anywhere, across voids in the map, you can batswarm away or to enemies without much a of count down time. While in mist, a demigod in the late game will probably be GAINING hps because of all the armor/+hp regen items, and just wiat till your out of mana and then get you. I tried mist strat at the start when playing erubus, but he is just sooooo much better as
Erubus, his minions come from the dead reinforcements.
Most demigods, if not all have an area effect ability that will wipe the floor with 10+ minions at a time, i'm going to treat this as not a biggy, but I can see where 20+ minions is a strong strat.
idol minions are worthless anyway. I just build all generals as asassins with their personal minions without the idols.
I never but idols period.
If your erubus, you can bat swarm across the voids. save on some teleportation money.