could someone be tasked with giving the towers some flare? the game is so streamlined I wouldn't mind a little more attention paid to the details. Instead of a tower with an orb, how about something like a wizard on top? Or maybe the towers are lower-half stone upper-half angel/demon hurling some appropriate missle/energy at things. it improves the game without making it more complex, or needing to test anything tool
djtool
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Just curious. Thx
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It my hopes that Stardock/GPG stick to their guns and keep DemiGod multiplayer focused. However. I believe it is fair to appease consumers who are taking an interest in the world/story that has been created. It creates a reason (if you will) to become more deeply imbedded in the product, and to derive more joy while playing (for some). My suggestion is that Cutscenes/movies/whatever are created, and reward after accomplishing certain goals (simple
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