sholland

sholland

Joined Member # 2439733
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How about using the Caravan mechanism to limit numbers? Have a once-per-faction building, normally would be built in the capital (perhaps just use the palace?) This grants (say) 10xTier1, 6xTier2, 3xTier3, 1xTier3 units - I agree that the UI is going to be nasty, but that's the price one pays for conquering the world - the paperwork gets horrendous!

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Can you create a unique tech requirement for each Unit? Include this tech in the starting techs for the appropriate faction, then create 3+ additional techs that require tech 1 as a pre-requisite? Or a unique spell book for each faction, the units are then summoned rather than built? Can spells be made to require Gilder instead of Mana?

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A persistent world at the tactical level, including forts, ditches, walls etc would be awesome I want to build Hadrian's wall and defend it against the spider hoards

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and at the other end of the Living Stone life-cycle(!): like in LOTR; ancient Living Stones, basically petrified, therefore stationary but providing buffs to friendly troops? no tactical or strategic movement, but providing serious defence edit: wouldn't have to be as shown, possibly similar to rock giant?

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