Byram

Byram

Joined Member # 2486953
0 Posts 17 Replies 5,310 Reputation

For the game with (no mods) the 15 parsec range makes sense. Despite the "eyes of ..." wonder, come on - what ship, starbase or planet could see EVERYTHING ??? If you want to mod this feature, well then go for it ... but other wise it is a good game limit IMHO.

10 Replies 6,063 Views

You bring up a great point vukasika, I find that each game I am building new ship versions to fit my current game ...

9 Replies 7,302 Views

OT I would win the battle as EITHER fleet !!!! Because in a close battle I ALWAYS have multiple fleets ready to attack. The AI NEVER does that, so the player will WIN !!!!!!!!!!!!!!!!!!!!!!!! THe galaxy is mine.

81 Replies 87,330 Views

Wow, oh yeah !!! When I first got GC2 I sang: It's my birthday Got my game on It's my birthday Won the lottery It's my birthday Dark Avatar is HAPPY HOLIDAYS !!!!

9 Replies 14,878 Views

The reason is each ship has a different cost. I also include the #2 type in Battle fleet groups to grab enemy resourse bases.

9 Replies 7,302 Views

When I first started playing I used the default constructor, until I realized it was just too SLOW !!!!!! Now I build 3 types #1 - 1 engine, no range mod - used to build local econ starbases only. #2 - 2 engines, basic range mod - used to grab resource starbases. #3 - 2 engines, max range mod - used for range extend on gigantic maps. Are there any other type that other players use ????

9 Replies 7,302 Views

Thanks to Mumble for the Race bonus stats, I just "cut/paste" that into my strat guide. As for the Torians, Uck!!!! They are so ugly I don't think I could EVER play a game as them. They look like a green version of that weird, creepy "phone home" alien... And they are sooo much fun to destroy, I think that is the reason they are in the game !!!!!

15 Replies 10,332 Views

Of course I have many other save games... like my "Invasion" save game slot, just in case I do not like how the battle goes...Major cheese, I KNOW !!!!!!!

10 Replies 7,363 Views

How many save game slots do players use for thier active games ???? At first I used 5 slots, and I kept a paper "starlog" to keep track of alignment events and anomoly bonus stuff, etc... Now I just use 2 slots and alternate them as I save my current game. What do other players do ?????

10 Replies 7,363 Views

On a gigantic galaxy playing the Dread Lords sandbox scenario, I have used starbase range extend and have explored approx 3/4 of the map ... still no Dead Lords !!!!! I will find them and then, let the fun begin !!!!!!

8 Replies 6,887 Views

My version of the "Mumblefratz starbase network" includes all trade upgrades to the econ starbases... I use the freighters and trade to boost both income and diplo rating...

8 Replies 6,887 Views

Wow, I am with eride. Even on gigantic size galaxy my longest load time is aprox 2 min. You are one tough game playing dude Scintor !!!!!!! If I had to wait that long I would pull out what little hair I have left

29 Replies 14,229 Views