The laptop will have a hard time regardless, I'm not sure you'll be able to get a great framerate out of it, but it should be playable as a . The older desktop shouldn't actually work, it doesn't support shader model three, so you may get a lot more out of it if the devs support SM 2
xthetenth
It needs to make a directory to drop the replays in, and it breaks if it hits non-ascii characters.
If you don't want to muck about in your registry, try making a new user account with only ascii characters.
2: There is a gulf between the various degrees of mod support. Sins, for example is very good, but has a few glaring shortcomings because of hardcoded things that simply cannot be changed. It's driving me nuts, because to do a proper job on the mod I'm making, I need more armor types than I currently have. I have no way to remedy this. In an ideal game, there would be a way to edit this, but it isn't and it cuts down on the variety of mods that is possible. It would be very good to h
I'd honestly like a fully targetable icon above all demigods with their current health and mana and a team color theme. That would let the scale be considerably more dramatic while still keeping gameplay intact and solving most targeting woes. I'm not sure what to do with regulus, because hiding in the mob not only makes it possible to not be seen, but makes it very hard to target him just because it's hard to click him and that's more nuisance than interesting gameplay. However, I do like th
[quote]First off the little minatour guys with the hammers seem to have a fun issue that when I zoom out they run in a different fashion than their hammers so the hammers dance in the air, kinda funny![/quote] good find! could you post a screenshot? I want to see that. [quote]Second I took one of the dark side's mines/portal and my ai rook buddy at lvl 18 went to guard it I guess and then shut off his brain like how people have been having issues with the ai returning to base
I don't know then, but still, to keep in sync, everybody would probably lag along.
You need to get a bit lower, that doesn't show your videocard. Copy all the way to the bottom of the Display Devices section, that can also be essential.
Oh, right, I think demigod puts your monitor's native resolution/desktop resolution at the top to make it easy. Funny how that doesn't always work quite right.
I'm not sure what could be the cause, it generally takes time for somebody with the problem to fix it, and I haven't seen a solution yet. You could try renaming the videos (make sure you remember the name) and see if that works, but the issue is more likely with the menu.
Start -> Run -> dxdiag. hit save all information, and then paste the top bit of the resulting file (until you get to the giant lines in the display devices section should be fine) here.
Yeah, there's a reason I'm playing it instead of full released games. [e digicons]:grin:[/e] It's quick, fun, and very enjoyable.
You can close it, it just isn't very easy. Still very annoying, but not unexpected given the stage of development.
That explains why mine's been good, my laptop runs really cool.
[quote]Frankly, i think people should be FORCED to run an FPS test before playing online. People shouldn't be able to see easily ruin games for others.[/quote] Either that or put keeping the game itself running smoothly at highest priority and if the graphics are getting pushed, so be it, it's the person's own fault. I wonder whether the game is already doing this, because it seems preternaturally smooth at lowish framerates (20-30 fps looks as good as 35-40 until you rotate the came
Excellent, glad to see I could help. [e digicons]:grin:[/e]
I'm currently running a quadro FX 570M, which is essentially the same hardware, just with differently optimized drivers, and I must say I'm getting the smoothest 15-20 fps I've seen in a long time, the animators really earned their keep. Of course, I'm not messing with AA and the rest of my computer is pretty excellent. ------------------ System Information ------------------ Time of this report: 9/12/2008, 11:25:00 Machine name
Same here. I wanted to make bug reports [e classic]:'([/e] . Core 2 Duo T8300 @ 2.4 GHz 3 GB of RAM Quadro FX 570M Driver Version: 7.15.0011.0145 (English) (Just realized this is probably old, it's from 6/25/2007, oh well it works). Vista SP1 (poor, poor, pitiful me) Settings are almost all on high, no AA, can't wait to get on my desktop (8800GT >> FX 570M, and more performance everywhere else).
[quote]So most of your shipping weight is the manual, unless it's a really teeny tiny one.[/quote] And those aren't fun at all. The cost of producing a number of manuals they really don't know will sell would likely outweigh the expense of including the rest of the box.
[quote]Now that I've checked, the achievement for reaching level 30 is a single player achievement.[/quote] Ahhhhhhhhhhhhhh... Now I get where you were coming from.
Good, my old P4 box should be able to run it as well. Of course, I'm not sure how much RAM it still has (I think 1 gig, because that's all the mobo supports in a slot and I lost a stick a while ago). Still, it's a pretty good box, has a nice quick P4 (as P4s go, that is, but still pretty good) and the same card as yours has. It started out with an X800 IIRC, but I melted it trying to play oblivion. Good times. The toaster smell lingered for weeks, and three of the contacts melted off. It's a
Good, my old P4 box should be able to run it as well. Of course, I'm not sure how much RAM it still has (I think 1 gig, because that's all the mobo supports in a slot and I lost a stick a while ago.
[quote]Please define what you mean by support, It could be as simple as mods are fully functional, just with no formal documentation or help from the developers, or mod distribution system etc.[/quote] Like in sins how you can't have different damage and armor types, something that's making me weep blood trying to mod sins. (I think that with about 12 armor types, we could do it easily, problem is we have about six.) It's annoying as hell and dealing with it is driving me nuts.
Harvesting souls is kind of... baroque for gods fighting on the side of good, and I think they will explain the wagering gods bit in later betas when they aren't busy fixing bugs or explaining the bare minimum of story needed to get back to fixing bugs.
[quote]i want the QoT.....[/quote] In what sense? [e digicons]:P[/e] Can't wait until 1-A, stop seeing so many duplicate bug reports for a day or two.