I've only noticed lag spikes when Virgin STM my connection, you may want to check to see if they're throttling your connection during those periods. http://www.virginmedia.com/help/traffic-management.php
Memno
Micah - Just tried some limited testing (tried 3 other demigods) of my own, and it's only Sedna that I get this issue with on the 108 build so far. This has only been tested in Custom/Skirmish Edit: Tested all Demigods and this freezing on map load only occurs with Sedna and only in multiplayer. Single player works fine with Sedna. Need to test if this happens in Gameranger if anyone has 108 and GR installed.
I've had to roll back to 105 as well, 108 is dead as a dodo for me unless there's some config files hiding somewhere. I'm happy to provide logs etc if they're needed.
Add myself to this list as well. I've deleted/removed my preferences, uninstalled the game and reinstalled. Removed and reinstalled from an archive of the current main version (tuesdays update for the proxy) and reinstalled the patch same thing. This is using the beta patch 108. Edit: I'd like to note this was working fine a few hours ago. Just left the PC running while I ate so nothing has been installed and my network configuration/firewall hasn
Same as everyone else, appears when failing to connect to someone, log below. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x1005bf5b attempted to read memory at 0x00000000 Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: MemManager::ValidPointer + 9195 bytes ((Unknown)(0) + 0 bytes) Last 100 lines of log... A ful