theGRZL

theGRZL

Joined Member # 3044102
0 Posts 0 Replies 37 Reputation

Someone had posted in a different thread that they'd like to see the base (+modifier) in each resource. i.e. on trade ports you could see how much extra resource they're generating, then if you were to check the tooltip on a planet you could see how much base resource they were generating plus the modifier. Hard to explain... but it's basically like WoW, on the character stat screen. God that was a horrible paragraph. All I'm really looking for is a way to see how much of a ben

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[quote] The only reason most game stores exist is to rip people off with trade in prices. The only reason they carry new product is so people can trade in their games for it. If nobody shows interest in pre-ordering a title then they won't get extra copies. Go with digital distribution and help bury those miserable money whoring companies in the dirt. do take into consideration that not everyone

94 Replies 93,492 Views

[quote] We thank you for your support! We hope we are living up to your expectations. Ironclad games, have always lived up to expectations. ON THE OTHER HAND, i seriously doubt the wisdom of choosing stardock as a publisher. I've been looking for an in store copy of Sins ever since release day, and have heard the same story repeated dozens of times. one copy per st

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I was considering dropping PC gaming altogether because of steep system requirements on every game that comes out every 6 months. I've got a single core AMD system with a GeForce 6800 GT, built 3 years ago. Everything is maxed out and Sins runs and looks fantastic. I'm glad that Ironclad isn't the only one who thinks this way, either. Check out DICE's approach to the *free* Battlefield Heroes game. It's ad-supported only in interface screens, not in-game, and should scale to all hardwar

94 Replies 93,492 Views