dstaltman

dstaltman

Joined Member # 3044183
2 Posts 1 Replies 383 Reputation

Artificial Intelligence is an important part of any game. What AI is covers a large aspect of the game as well. One focus on the game for me has been creating the AI for computer controlled Demigods. This is the sk

14 Replies 12,445 Views

[quote who="Misaniovent" reply="2" id="1880373"]But I have to ask: does Demigod run more smoothly than Supcom?[/quote] The game runs much better for a number of reasons. The design of the game requires less horsepower than the design of Supreme Commander from the gameplay point of view. We've spent a lot of time working on performance from the very beginning of the project to get it running smoother. And we aren't done with performance tuning yet. </div

11 Replies 10,774 Views

Hey there! I'm Dru Staltman. I serve as the Lead Gameplay Engineer on Demigod. I'm gonna talk briefly about how engineers are helping to build Demigod. We built Demigod from the technological feat that is Supreme Commander. At Gas Powered Games, we crafted a mega powerful Real Time Strategy engine

11 Replies 10,774 Views