Yep. That worked for me. Thanks Banthracis.
DalrenZ
Cool. I'll have to try that out at some point. Glad you found a workaround at the very least.
Well to be sure I just tested both of the downloads for the 1.04 version compatability. And I'm still getting the same crash.
Yeah. The last time I reinstalled the mod I did it fully and left it at that. I'm still able to reproduce the same crash with the Halcyon Carrier. As for specs, I'm pretty sure I'm in the clear, but to stem any doubt I'm running with 4 gigs of ram, 2.4ghz dual core, and an 8800gts nvidia for graphics. I might also mention that the version of the mod I'm using is the .9 beta, downloaded from one of the links in this forum post.
Yeah. It has to be something with this particular download or something. I've uninstalled/reinstalled twice now just to test things out and I can still reproduce a crash just by building a Halcyon Carrier, going to select it's 1st ability, and as soon as the mouse pointer floats over any of the abilities in there here comes the mini dump. I don't know if it has anything to do with the floating help text that usually pops up over buttons when you let the pointer rest there, but wit
Ok. I uninstalled both entrenchment and sins and then reinstalled and updated both of them. Entrenchment is showing version 1.041. I reinstalled the mod exactly as I removed it (without Pipeline Effects and Volumetric Explosions) and I'm still getting a mini dump when looking at the abilities screen for the Advent Halcyon Carrier. Just to be sure it was the mod and not anything else, I deactivated it and tried just plain 1.041 Entrenchment. On vanilla Entrenchm
Well, I'm not certain. I was poking around in those entity files just to see what was there. That reference is made in the entrenchment folder entity.manifest. And my game version for entrenchment does read as 1.041. Oh, and it's the only mod I'm running. What I may do is just completely uninstall everything and start fresh, pending not being able to figure this out anyway.
Hi there. First let me say that when I'm able to play this mod, it's really fun and I love the concept. And second, I have a bit of a problem. I'm currently running the mod without the Pipeline Effects folder, and also without your volumetric explosions. I took out the Pipeline folder to try and resolve mini dumps I've been having while playing. After doing that I seem to be running fine until I make Advent Halcyon Carriers. When I open up