In an effort to organize everyones ideas, I have decided to help everyone by laying down a format that is easily accessible to everyone. Please use the following format when posting your ideas, and please keep any comments about a particular demigod constrained to that particular thread. This is not a discussion thread, so please keep it clean and on topic. Thank you. Example: 1. "demigod name"
Chemical_Mayhem
In an effort to organize everyones ideas, I have decided to help everyone by laying down a format that is easily accessible to everyone. Please use the following format when posting your ideas, and please keep any comments about a particular gameplay type constrained to that particular thread. This is not a discussion thread, so please keep it clean and on topic. Thank you :) Example: 1. "gametype name" &nbs
hmm, that "b )" turned into a "b)"...I should have turned the faces off, haha.
Protocept00, I know you didn't intentially hijack my thread to post your idea, and I do like your idea. In fact, I read the thread you made before I made this one, as you got me thinking about different gamemodes :) I don't take offense easily, and there really should be some sort of "master gameplay list" that has a title and short description of the gamemode/gameplay, then a link to that gametype's thread so there isn't a lot of clutter. Does that make sen
One last thought... As you hold onto a flag towers and fortresses begin building up. The longer they are held, the more they are built up, but only to maybe 4 towers and 1-2 fortresses. This would hinder the ability to steal flags back and forth all the time, and require more team effort when going after flags, or ease the ability in defending them all the time.
I think it would be somewhat interesting to have something similar to Warcraft 3's "hero siege" maptype. Basically, hordes and hordes of enemies swarming at you, and you and other players try to fend them off, eventually going after some sort of boss, etc. while getting rewarded via gold, buying items, etc. It could be done, and it would be a LOT of fun. Think of it as a coop mode. Also, there needs to be some asymmetry in the maps that give one t
Sounds like an interesting idea, I'm all for it! Now you just have to get Frogboy or Chris Taylor in on this and you're demigood(lamest pun/joke I've ever attempted).
Anyone have an answer?
I couldn't get the programs to work correctly. I'd prefer a simple method, such as the music being available to those who register their games or something like that, idk. I just want that music through some legal means that doesn't require so many work arounds.
I've been searching for hours. Could you post links to the files? I found a fsbext thing, and managed to extract, but it was a dos program and I don't know how to "make sure to extract headers." A step by step guide for dummies would also be great. So if you could post links to both of the files you mentioned, that would be great!
Could someone from GPG or Stardock give an answer? Does the downloadable preorder I purchased include a downloadable soundtrack as well? I did not buy the retail version because I'm happy with pure digital, and am not into all the posters, pewters, etc. It's just not my thing. I REALLY want the soundtrack, and was under the impression that the digital download only through preordering was also a "collectors edition" except for anything physical. If I can't get the soundtrack, then I'l
One big thing that killed Hellgate is that the game had 6 effective methods of segregating the population. They had three different difficulty modes, and on top of that, they had subscribers vs non-subscribers. This is NOT Hellgate london. Besides, nearly all games these days ship with day 0 bugs, and day 0, week 2 patches, etc. so no need to single this game out. This is far from the only game that has experienced multiplayer connection issues.
I preordered the downloadable version of demigod under the impression, including that of some forum members, that the downloadable preorder is also a collectors edition, minus all of the physical stuff. I'm REALLY into music from games, and would be quite frustrated if I could not download the music somehow. The soundtrack, for me, was the incentive to preorder instead of waiting for a demo or for reviews, etc. This is the first time in about 5 years that I've made a preorder, and I do enjoy