It would be nice to see posts on the main page related to demigod instead of the mostly off-topic stuff [e digicons]:P[/e]
Arisal
In the ign blog posted today it looks like Regulus is going to have 11 skills. If you look at the screenshot carefully you see that some of the level 15 ones and a level 10 one have a different icon so its a skill that has a prereq to obtain. If you look at just the trees you have 7 skill trees for him. I cant wait to see how the other demigods will fare as well in beta 2. If they all expanded like this it looks like a step in the right direction.
Totally agree with each demigod needs more skills. I think that if they really want to make the demigods deep and feel different by end game they need to add way more active and passive skills to each demigod. Right now it seems that each demigod has in the range of 6-8 active and passive skills what if this was 12-16? I think that their would be an incredible amount of depth to each demigod but would it be too much? I dont think it would be to much, take World of wa
I think that if they really want to make the demigods deep and feel different by end game they need to add way more active and passive skills to each demigod. My only concern with that is will the average player feel that it is too complex when they see a huge skill tree with tons of paths they could take for anything. Right now it seems that each demigod has in the range of 6-8 active and passive skills what if this was 12-16? I think that their would be an incredible amoun
Interesting in the tips for Oculus... "Ignus Fatuus only works on soldiers." Ignus Fatuus is Keeper of the Lights ultimate in dota: http://www.dotastrategy.com/hero-29-EzalorTheKeeperoftheLight.html Easter Egg? [e digicons]:D[/e]