Rasgriz

Rasgriz

Joined Member # 3151520
3 Posts 13 Replies 304 Reputation

[quote who="Invictus" reply="9" id="2354333"] quoting post I will say this, anyone who doesn’t think Demigod has strategic depth should stop playing strategy games now. Having played some good teams today I feel safe in saying that Demigod isn’t just an outstanding game but is one of the best strategy games that’s ever been released for online play. I lol'd at this. Yeah because stacking all items with spe

22 Replies 26,808 Views

[quote who="NeutralGood_DN" reply="3" id="2351789"]Esuzu... Dwarf was being sarcastic... And yes its free so more people are playing. But get this. you PAID money to be playing with people online, and yet you have to wait in the lobby for 20 minutes sometimes just to get a game going. But with a free game you don't... Stardock needs to do something to fix this fast. By the time the patch comes out ther will be other games on the market. If i move on from this

61 Replies 181,434 Views

[quote who="-Pod-" reply="14" id="2335597"]I prefer it, its always a good feeling beating a premade with fellow PuGs and they almost always never see it coming. [/quote] And it certainly happens. Just because they know each other doesn't mean they're ALWAYS going to win. Often times all you need to do is find their (or our ;) ) weak link in the team and get that guy as often as possible.

44 Replies 21,550 Views

Just want to throw this out there.... Against a minion based erebus, he very rarely steps into a battle himself, and if he does he's generally far weaker than most other DG's due to his spending gold on minions and mana items (to keep said minions alive). Secondly, Minions in this game face a gigantic problem in that melee based minions just about stop attacking if you keep moving. In general, what my team does with a minion based erebus is to invest quite a bit in the static tower

192 Replies 332,989 Views

I think the best part of the premade plague is the fact that it has become the word for boogeyman in this community. I won't lie, I play with a premade just about 100% of the time. I'm not going to be made to feel bad for playing a team game with a team, especially when they are IRL friends on a LAN. It's just what we do on our Friday nights. However, the most hilarious aspect of this community's fearful regard for premades has to be when people start blaming their own team mates i

44 Replies 21,550 Views

[quote who="Kitkun" reply="2" id="2113603"]Had a big, long discussion on IRC the other night. Trying to figure out a counter to a Rook+UB combo where Rook is carrying Renewal and Warp. Only difinitive conclusions is that you would need Oak to interrupt several times, after which nobody could really think of an effective strategy to actually down one of them. However, we (I, at least) kept coming back to warp, and that boulder and drainstun allowed Rook to walk up and hammer. <

34 Replies 51,572 Views

[quote who="RiskbreakerRiot" reply="5" id="2113085"]I understand they want to have the game running at an optimum level at launch but a demo is not that difficult to make and release. On the very month of launch they should not be using any beta data to change the game as it should be close to perfect. That gives sufficient time to edit the game into a small portion that is a demo. Anyway I won't buy until I try so I guess I will wait until you decide a demo is ready. <b

12 Replies 7,307 Views

[quote who="GunslingerBara" reply="6" id="2111539"]Experience is calculated based on the ELO rating system. It is a combination of how well you play in the game, whether you win or lose, and who you are playing against (and how much experience they have). Whether or not we'll reveal how we calculate the experience is a question that's above me for the moment. I'll be sure to keep you updated in this topic: http://betaforums.demigodthegame.com/342290 Bara [/qu

9 Replies 4,242 Views

I'm sure the developers are tired of seeing titles of posts that demand release dates, demo dates, DoTA or LoL Relevance and Class balance demands, so I'm making my own thread that's completely different from the entire first page of forum posts. I LOVE DEMIGOD I read about demigod a very long time ago, watched the first trailer and was largely addicted to Supreme commander and Sins of a

21 Replies 61,291 Views

Has ANYONE had crashing problems that have only got worse and worse since the introduction of Beta 2A? These crashes only occur in lobbies or when connecting to lobbies. I play with a group of 4 friends and we've pretty much given up on ever playing all together because getting 4 people in one lobby without at least one of us (if not 3 of us) being constantly crashed on lobby join is a complete pain in the ass. I'm sorry to be vulgar about it and I know this is a beta but I don't u

4 Replies 4,664 Views

[quote who="Random_Guy" reply="14" id="2037249"]I have been aware of running between the Rook's legs ever since the Nightmares did it to me a while ago. In both the Boulder Roll and the Hammer Slam, technically the best place to be is right on top of the Rook as both attacks are directional. However, the problem with this is that the Rook generally wins a slap fight. If he had lower base attack, then running around his legs would be a viable option. Unfortunately, you'

80 Replies 144,898 Views

I don't know how many other people have had the trouble of trying to select a friendly demigod to give a heal, a bramble shield, or Oak's invulnerability shield only to have it go either to the wrong Demigod standing right next to the one intended, or worse, go to a small archer also in the center of the fray. Not only that, keeping an eye on a friendly Demigod's Health bar relies on you keeping your cursor over him instead of trying to play offensively with Sedna or QoT. My sugge

3 Replies 5,245 Views

[quote who="Gerry" reply="7" id="2030145"]Dodging is fine and all but it's basically a hard counter to the Unclean Beast. A DG that is already pretty weak early game and turns into a beast later but in games against a Rook on a team I just felt useless. Rook doesn't even need to use the boulder that much. He can just scare you into it and force you to keep your space and let him have the map control. [/quote] My point exactly. You can talk about how most players won't have the

13 Replies 7,807 Views

I don't want to be bad guy here but most of what you wrote for boulder dodging is just obvious. More speed and keeping your distance from a Rook is a given but you don't really offer any suggestions on how to do anything other than avoid the boulder, all you suggest is to keep moving and look for the roll animation. It doesn't solve the problem that just about every melee demigod is stuck doing nothing until the Rook finally blows his cool down. The rook can take any flag or make any advance

13 Replies 7,807 Views

Rook is either right where he needs to be and all other demigods need to be brought to his level, or he needs to be pulled down to other Demigod's levels. I don't know if many would agree with this point, but the problem I have with Rook's boulder roll is that there is no real way to avoid it unless you are waiting watching and are ready at every single moment to click in pattern tangent to where the Rook is at any given time, and being as most demigods are Melee based, this means

16 Replies 10,324 Views

[quote who="lprometheus" reply="22" id="1968540"] The team will most certainly have a shared citadel. You have strange and confusing ideas Ipromethus, and frequently make rude or overexagerated statements. I am sure each person will NOT get their own portal. Well it is like this I don’t want an Idiot like you making the decisions for upgrade for the whole team and who made you the alpha god of the forms. The only way they can do it and have a hope of it

80 Replies 51,931 Views