"The change log can be found on Impulse (right click and view the change log). " That doesn't work and hasn't since beta.
Plavski
These updates and the early support are the reason I buy your games guys. This amount of developer and 'suits' interaction and feedback is wonderful and really makes me happy to be a customer of yours.
Pity the article is quite poorly written and ultimately quite superficial. Still, it's nice when reviewers take notice of developer interest in the game.
I accidentally bought 4 teleport scrolls instead of three but couldn't free up the second slot until i had used up the three that were in the first slot! Very annoying. Get it fixed GPG!
People have been asking this ever since customisable hotkeys were introduced and we have yet to receive an answer. It must be hardcoded somewhere and the devs can't be bothered to fix it. It's a shame as it's another one of those basic features every game should have but Demigod doesn't.
Skirmishes and a tournament with nothing but skirmishes! I sure am glad Stardock takes single player so very very seriously.
Back in beta, through the use of a workaround you could watch replays of your battles. This was fun and shoutcasting Demigod was a thing to do when the games worked. However it doesn't seem the replay functionality made it into the final release. Is this coming? If it isn't, it very much should as replays are a key aspect to making the game competitive.
Trying to change the custom key layout for health bars from tilde to another key - ` - caused an "attempt to use as string a nil value" error. AFter this crash, logging back in has my options screen permanently displayed with alignment completely skewed. I am unable to leave this screen. I guess the initial solution is to remove the dgdata.zip and get a new one? Log output: Unhandled exception: attempt to use as string a nil value
Where are the patch notes?
I connect to games but still get the facilitator error. It's quite funny.
Just keep hammering N.
"Overall sedna is a damn nice Demigod, but I cant shake the feeling that... I don't use any of her aggressive skills." I think is what you meant to say.
Oak's spirits can fly too. And oh God, capture those screenshots in a higher resolution/quality mode please! My poor eyes!
So is there any way to listen to those songs on their own? Can we extract them from the fsbs?
Aye, quite annoying.
In the previous build, everything was silky smooth, now, I get little hitches when I change from one part of the map to another. I'm using an ATi 4850. Might be related, might not, either way there seems to be some congestion in the graphics engine.
The item price seems to me to be only temporary. It's nigh on impossible to attain most of the items anyway so I guess they want us to focus on itemless gameplay issues.
When you set the War Rank to 10 and the Demigod level to 20 on a new game of Conquest - haven't tried other settings - and you kill a Demigod, occasionally a glowing green scroll will drop with the ID: NO DISPLAY NAME Stats 1
I haven't had the crash since I stopped playing with QoT. I've played with multiple Sednas and it hasn't crashed yet. Update: Had it on a QoT free game, same error. Ah well, I hope Brad pins this down sharpish.
It's to do with lag and not being able to contact the server. I have this problem occasionally aswell.
Been playing alot of TF2 recently, have we?
http://forums.demigodthegame.com/336796
So his abilities are 100% worthless, and yet you say both rock throw and god strength are good. Might need to work on your math a bit there.
Yes, it works in multiplayer.
I get a random hard crash during gameplay where the game freezes up. Animations in the UI still continue but the graphics themselves stop working. If you zoom in on the map you can hear the sound of the waterfalls too so I guess this means the sound engine is still running. You can Alt+F4 out of the game, or access the F10 menu without a problem and can return to the main menu and start another game if you wish. When I crash, going through the runtime log I find I have this error: