HorseRadish
Maybe we could make this a six sigma project on why they can't make their previous estimated announced dates
At current pace I think their Gant chart has it scheduled for January[e digicons]>:([/e]
[quote who="Trigeminal" reply="16" id="1944724"]Update from irc today: 9:42 AM There is no Demigod update this week - probably not next week either because its Thanksgiving in the U.S. and we'll be closed part of the week. 9:49 AM plans are tenuous things... they change a lot 9:49 AM and we'd rather do things right than rushed Hope no one is too bummed. [/quote] You ju
Torchbearer can kill a maxed out beast easy. Get two life steal rings and two gloves, get deathbringer, and the braclet that does +300%, ashbringer I was doing +6800 damage with torchbearer Give us a real challenge
wow great find that looks awesome
This looks very good I think they have thought this through and looks great we will see how it plays but so far sounds and looks right on
what is occulus?
How I am surprised lets see how it plays
Well Pretty pics and talk is all good but the real thing is what we need to prove it. Come on and roll out beta 2 hopefully with two generals so we can see how this will play out
This game is evolving and beta testers do get input check out the feature page for a better explanation. http://www.demigodthegame.com/features.asp
Demigod!!! Enough said
[quote who="lprometheus" reply="6" id="1913136"]I would like to add that in other post I had out there from Demigod Q&A with lead designer Mike Marr that the article was correct and that the creep control is gone. IE the death of the general all we are going to get from this class now is one unique creep about the level of the healer and will not be able to build or control anything but that one unit. We get some bonus spells but the generals appear as on now useless. You will not
If you got two portals you should get 2 of your unique that you control one for each portal so then you should be back to a possitive number at 30 seconds of lets say +4 if creeps come out every 15 seconds. but then if you think you got them on the defensive use your gold advantage you just got for 30 seconds and build more of your unique unit.
[quote who="HorseRadish" reply="1" id="1913032"] quoting post Right now GPG is in the process of implementing generals. Before I spoil it and tell you how they work it would be cool to hear HOW you guys think they should work? Now, bear in mind, there's balancing and scope involved here. While on paper having assassins play like they do now and have generals play like a Supreme Commander style RTS might sound good, that would be impossible to balan
[quote quoting="post"]Right now GPG is in the process of implementing generals. Before I spoil it and tell you how they work it would be cool to hear HOW you guys think they should work? Now, bear in mind, there's balancing and scope involved here. While on paper having assassins play like they do now and have generals play like a Supreme Commander style RTS might sound good, that would be impossible to balance and probably not very fun in practice. So what would y
I like the way innociv is going with his take on the system that way a lot less buying and selling of items just upgrading them to do more things
Nope not yet because all that code can change easily
[quote who="Legerdemain" reply="4" id="1907650"]1. Generals are still in. 2. Generals directly control only their own units, which (from the sounds of the achievement files) will be fairly numerous. [/quote] Prove it I doubt you can
Yes more info
You should ask are you going to be able to control your minions like a RTS they can call them anything ie General or Assassin that is a group generals have more passive skills to buff its minions but Do you get to control them that is the question?
Obviously better then you
Isn't it funny no one from Stardock or GPG has commented in this thread!!!
[quote who="TheBigOne" reply="13" id="1906012"]we shouldn't jump to conclusions just yet I think, it may turn out cool and strategical. [/quote] I know but everything they have done has led us down this path
MMO RPG PMS RTS