(dammit, "edit" seems to be broken) I meant to say "requires re-activation" in my first sentence there.
BrilliantGrapefruit
[quote quoting="post"] (you have activate it first time after install and only 3 activations totaly allowed). [/quote] Don't forget that replacing any piece of hardware requires reinstall. For instance: install the game (1/3 activations spent) buy a new graphics card (2/3 activations spent) new graphics card broken? send it back to the manufacturer and put back in the old one (all 3 activations spent
Don't worry about getting an even bigger fleet. Build a ton of shipyards and start grinding him down with a relentless onslaught. :CONGRAT:
[quote]42.[/quote] About time! I was starting to worry about the general geek-level of the forums. :)
[quote]Unless you've got a nasty icky bug hidden somewhere in 10,000+ lines of code and have to dig it out. That not fun.[/quote] Even more fun is a memory corruption bug hiding in someone else's crappy, asynchronous, threaded 10,000+ loc GUI components which are messy extensions of an external company's crappy, asynchronous, threaded 100,000+ loc GUI components, and the bug has a 0% chance of showing up with the debugger enabled. Aaargh... Yes, I just had a bad couple of
[quote]Thermonuclear Explosion: Upon your Demigod's death an nuclear explosion ensues thereby causing massive amounts of destruction. (Tip: walk your Demigod into the enemy spawn area and perform suicide.)[/quote] This was something you could actually do in Supreme Commander. :)
Although I had to read all the developer journals before pre-ordering, I feel I'm in the same camp as the thread author here. I'm on my way to fanboy land, and don't really want to stop. Stardock has such a great track record that even if I'd pre-order without even reading the game title, it is practically guaranteed it'll be a game I like. And even if the game should not be to my tastes, I'd have financially supported the only big publisher brave enough to stay completely awa
[quote]The reloading system of Gears of War for example, you had the option to just reload or try your luck/skill and try to get a perfect reload with the use of timing.[/quote] I personally hope they are very very careful with these kinds of skills if they add them. If you need little to no tactical consideration when using the skill, like the good ol' Counter-Strike bunny-jumping, Starcraft terran healer microing, or timing challenges like Tekken combos, then it will be just anoth
[B]Power Rant[/B]: The demigod shouts for 5 full minutes about how unbalanced all the other demigods are. No effect on other players, but the caster gets a +10% ego-boost for the rest of the match.
I've only had positive experiences with the free Hamachi version, by the way. Just make sure that the Hamachi network adapter is at the top of the list in ControlPanel->Network->Advanced->AdvancedSettings. Will LAN multiplayer be an important issue to test in this first beta, or should I only worry about testing pure game performance? I.e., should I start bludgeoning some mates into pre-ordering and joining the beta right away, or can it wait a bit? :)