gunblob

gunblob

Joined Member # 3251662
11 Posts 56 Replies 617 Reputation

[quote who="Malard999" reply="1" id="2376778"]if you modify the lua both of you must have the modification to prevent desync[/quote] Game.prefs can be different for every players.

4 Replies 5,116 Views

From dgdata.zip, Weapon.MaxRadius inside units .bp. I assume these values are from center of unit to edge of target. Defence: Light Tower = 15 Archer Tower = 15 Fort = 20 Trebuchet = 75 (minimum = 10) Heroes: Oak, Erebus: 5 UB, Sedna: 6 Rook: 8 TB, Reg(unupgraded), QoT: 15 Special Minions: Night Walker: 3 Yeti: 4 Spirit: 5

5 Replies 22,019 Views

If you get silenced while casting abilities, animation continue to play but nothing happens at end. This is easier to see with Hammer Slam or Surge of Faith. I'm not sure if ability gets cooldown or not.

22 Replies 71,424 Views

I think you can do following in order: Download and install impulse from www.stardock.com Register Demigod by using its serial number Download Demigod from My Games tab Alternatively you can contact stardock for better solution.

7 Replies 1,866 Views

Light tower, Archer tower, and Rook tower can reveal mines near them. They all have revealing radius of 10, while their vision radius is 16. From my experience, mines thrown by visible enemy reg is not automatically revealed.

2 Replies 2,513 Views

http://pantheon.demigodthegame.com/game/844094/ Another host quit and win game (NOT Intentional). Host got disconnected after 40 minutes into game, and other players stayed until game was finished. I noticed host didn't get disconnected from demigod irc chat. My thought is that if host lag for 9 seconds and reconnect quickly, he can send game won message to master server so his game is recorded in his favour.

54 Replies 116,041 Views

[quote]Unfortunately, I don't know the exact names of the locked functions, so I'm not sure how to rebind them.[/quote] Commands are listed in (unzip dgdata.zip)/lua/keymap/keyactions.lua [quote]Call me silly but isn't there already a screen in the options where you can rebind all of the hotkeys? What keys can't you bind? (Excluding the Alt-Right click attack move which was a spill over from Supreme Commander).[/quote] Camera control keys can't be rebound from op

6 Replies 36,934 Views

I have just tested this in single player. As the game start I bought 4 cap locks (3 lock, 1 lock, empty). Then I used cap lock from slot 2. Cap lock in slot 2 didn't disappear, however, slot 1 now contains 2 cap locks (2 lock, 1 lock, empty). I repeated this 2 more times making sure I selected slot 2, but cap lock in slot 1 got used each time. I ended up with 1 cap lock left in slot 2. So atleast in single player there is no infinite lock.

10 Replies 5,669 Views

3. Rook gets cleaving attack when his weapon damage is above 250. (source: HRook_Script.lua in Rook directory) This includes bonus from items. So level 5 rook without godstrength but with slayer's wraps can do cleaving attack. Cleave strength does not increase further. edit: Cleaving attack in this context is aoe instakilling creeps, not aoe damage.

9 Replies 1,828 Views

Commands are listed in dgdata.zip/lua/keymap/keyactions.lua Changing key map: http://www.gamereplays.org/community/index.php?showtopic=482913 You can change wasd camera to something else too Commands I find useful are: ping_attack, ping_move - red and blue ping stop - clear all order from demigod or minions (add/next/rem)_cam_position - save position at your base so you can select crystal quickly for tp scroll </

8 Replies 23,727 Views

In demigod there are couple of commands left over from supcom. It is possible to edit key map and use these commands. My question is, is this considered an exploit? I'm not talking about debug commands that breaks the game, but about commands like saving camera positions and pinging in different colors.

8 Replies 23,727 Views