I hate the 350 ms minimum lag and p2p connection.
gunblob
Demigod lua uses '#' for comment. Normal lua uses this character to get length of a table. 'import' statement is not in normal lua too.
I mean, when you add new favor item with a mod, do you have to spend favor points to unlock it?
What happens when you try to use unofficial favor items online, do you lose your favor points?
Mana drains in Demigod doesn't increase your mana, only removes from enemy.
Makes health and mana text always visible, instead of only when mouse is over the bar. Install: unzip into Demigod's mod directory. eg. 'C:\Program Files (x86)\Stardock Games\Demigod\bindata\mods' or 'My Documents\My Games\Gas Powered Games\Demigod\mods' (edit: My Documents doesn't work) Download: http://www.mediafire.com/?4iigxtmmom1</a
What would copyright and license be in user mod? Do we have to get permission for use of code in other person's mod? Can we use code and resource from dgdata.zip?
[quote]Horn of Battle: Increased health regen from 10 to 25[/quote] I think this is about passive hps regen of Demigod holding Horn of Battle. (Note: Its removed from updated changelog but still in partial one)
[quote who="ZehDon"]Monks' heal has a cooldown, or do all Healing Minions have a cooldown?[/quote] All Healing Minions have a cooldown, and each type of healer has own debuff type. [quote who="Zechnophobe"]This means that most of the time two monks heal faster than one, because a single monk will be on cooldown for about 2 seconds after your debuff is removed.[/quote] Two monks can't heal faster (if there are 1 or 2 Demigods), because they don't delay their heals for D
While I'm running Demigod I want to send private message to someone with Ready To Play, just like sending pm to someone with Demigod. Before I figured out that this didn't work, I tried to pm a friend with 'Online' status to join a game I'm in, which obviously failed. Some other friend pmed me while I'm online but not in Demigod, and I see those outdated messeges when I run Demigod later. With current system even if you see online friend you have to alt-tab out of Demigod (and
Currently you can't chat between Ready 2 Play and Demigod, which kills most of Ready 2 Play's usefulness. Stardock/GPG please make this possible.
Has anyone seen Elebus' mist or UB's ooze getting inturrupted?
The game have to finish within 3 minutes. If other players stayed then the game will count.
Its already working in old version of Demigod which allows modding.
Version 1.19 Demigod checks dgdata.zip is not a folder and is not modified, so you can't mod right now.
http://pantheon.demigodthegame.com/game/1054760/ This game did not take 1 day and 7 hours...
I mostly play with in Australian community and never had desync from flag control. So I assume its forced desync or only happening with different language settings (assuming all Australians are using english).
I don't know how helpful this is, but there are Replay Analyzer for supreme commander http://forums.gaspowered.com/viewtopic.php?t=31917 Author seems to be alive, so try contacting him for information.
Sedna's high priest type took few month to fix. How long would this take :p
Just need equal or more number of gods to chain lock.
I still play, but less.
Allow locked flags to be captured up to just before neutral. So if someone is standing near a flag that opponent team captured, the flag will be near neutral when the lock wears off and be captured in 0.1 sec after lock is gone. If opponent captured portal flag, stand near it with 1 more team mate. Then it will assure 1 oak/erebus cannot jump in and lock it alone, because flag will be neutral before enemy finish casting the lock.
I wasn't able to access it for a few days, but it seems to be back now.
Would help universal gadgets too. Healing ally when yourself and enemy is near is too hard atm.
Its in "My Document/My Games/Gas Powered Games/Demigod/Game.prefs"