Awww, what was it about?:(
Shadowgandor
Yea, the ship designs in X-COM: Apocalypse (haven't played the other ones) are interesting. Instead of being cluttered with extras, they seem to consist mostly of breeding space and a small bridge (the UFOs I've encountered atleast).
Dominions 3. Seriously, it's a great turn based strategy game. It's 60 euros, although you can play it in hotseat as well. It's one of my favorite turn based strategy games, never played it multiplayer though, seeing how I *cough*found it* on the internet :) Still, if you don't mind Alpha Centauri's graphics, then this game is for you :)
Yea, MK without the fatalities is well...MK without the fatalities. The idea is great, I just wish they did a DC vs anything other the the MK series. Atleast a universe without fatalities would've been better :P
[quote]Shadowgandor, Given how Demigod will be controlled drawing anything wouldn't work well. From what I assume the game to play like, it would be more like Guild wars in the click and move, so drawing a spell would make your Demigod look... well, somewhat mentally impaired[/quote] Well, I didn't really mean to have a system exactly like that, but more like something special. Depending on weither you can control your minions or not, I would like a skill system that takes a bit of
[quote] Whats so cool about Random Rules? If Demigod features different game modes (like the dota game modes or things like capture the flag, King of the Olymp or Free for all) I would totally like to have a button which says "random game mode". Different game modes are fun and if you have a random button nobody can argue which mode to pick in the game lobby. [/quote] Noooooooooo, please...no random rules, Final Fantasy Tactics Advance anyone? Loved the ga
I feel stupid :$
^I agree. Although I am hoping for a small twist in skill usage, the old way (click and sometimes, click on the target) gets a bit old. I personally enjoyed drawing the signs with B&W for miracles. For example, to use a wood miracle, you had to draw the following picture (god, I suck at textart xD): ----------------------------------------------------/ ................................................................../ \-----------------------------------------
Meh, what makes you different then the other 3,286,291 before you? xD No seriously, what is that Member No. ? There can't be that many members :P
Meh, look at WoW, you don't need to guess where your opponent is going and there's still an easy way to see wether someone is spending 24/7 in Warsong Gulch and someone who just drops by. I'm just saying it's possible to make a difference between a new player and an experienced player without having extreme clicking skills :P
Negative karma is useless imho. Just look at the average forum, most members have -10 at max :P
^The story of Oblivion isn't that great. If you don't like the game, you can expect that it won't get much better throughout the story.
Being bored, I hate the summer holiday :( I'm just forum whoring a bit and I'm going to ask if I could work a bit more. I want to buy so many things but with a job as a caskboy in a supermarket, that's going to take some time :P 'sigh', I wish I could play SupCom :(
- Crash The demigod launches itself towards the enemy screen, making it flash and eventually frying it to death.
Head...hurts!
You should've atleast posted it in German AND English :'(
1. How do you see General-style and Assassin-style Demigods match up in just fights involving the two of them; no other units involved? The assassin should win, no matter what. If the assassin player made it to this point, he should basically win in my opinion. 2. How do you see General-style and Assassin-style Demigods match up with equally sized armies? Ok, let's say we got 2 armies consisting of 200 units (just picture some units). We got the assassin walking in f