more stuff needs to target the spirits: shamblers(since there ranged), angels, priests, archers, seige archers and it would be nice if all demigods had some kind of anti air attack (melee demis still only have melee no ranged just an anti air attack) for example: could you see Unclean Beast standing on his hind legs swatting at the spirits? I can! IMO this would fix the problem. I think a reduction in HP is also a good idea 2k is way to much.
OMG_ZEX
I had this problem and now I am going to fix it :D
I would like gold to be more of an intrigal part of Demigod. I would love to see a way to make it possible to have a much larger income than your opponents. This would be a way that it could work. /signed
I love the quotes that the demigods say in the selection screen there worth a chuckle or two. The QoT's quotes are the most amusing.
Maybe after a hammer slam rook should stand stupidly and not move/attack for a period of time. This would make missing with hammer slam a very bad thing.
Wagnard thinks rook isn't OP because hes having to much fun raping everyone with hammer slam. Play another demigod besides regulus against a decent rook player and come back with your thoughts Wagnard. I am not trying to be an ass but if you haven't played somebody thats a decent rook player with Unclean beast, oak, sedna, QoT then you don't understand how OP rook is.
iono about beta 3 because there will definetly still be bugs/imbalances that somebody will exploit. Maybe just a dev stomp minus the prizes :D. Or fun prizes like you said: Good Prizes If they want to save money: Impulse Gift Certificates, Game Posters signed by devs, DG T shirts, Special Forum Status, Special Forum Signatures, Special Persistent Ingame Titles Anyway it would be fun to be part of it.</sp
Thanks Frog
Very interesting read Frogboy.
This game doesn't resemble an RTS I believe it doesn't resemble anything. I would love it if it was more of an RTS because that is what sold me.
I wish this would get implemented -_- I am so used to using the mini map. Theres a click amount count for how many clicks in mini map in Rise of Legends and I average 300 per game out of 2k clicks -_-
[quote who="Pelorn" reply="17" id="2030148"] Quoting Gnats3, reply 9 I'd rather have some RTS in this RPG . Exactly this. Every SC/FA player who's interested in Demigod (myself included) wishes for more actual RTS elements in this game. [/quote] QFT
This would be nice to see.
Yeah I noticed this after I got slaughtered trying to figure out the oak for this build. He seems a bit lacking any way I died like 5-6 times and one of the other teams players had awards going off the screen
[quote who="HorseRadish" reply="6" id="2029401"]Longer cooldown slower gameplay no thanks I want a 20 minute game not an hour [/quote] 100% agreed
That was after the crashes horseradish. Maybe it was a temporary glitch in the system :D
With the release of 2C I have found I can log in and see all of the game rooms. After a first few initial connections to other players and sitting in game lobbies I found I could no longer connect to any game. Immediatly after I hit connect Demigod would crash and I would get a send error report message. This is very frustrating considering I could play the 2B build and I played several games of 2B today. Whatever you did screwed up my connectivity.
I think that artifacts and some of the other items are over priced. Part of making a game fun is a divercity of BO's or stratedgies. Currently you can't really save up your money to buy an item thats 20K. If the prices were lower (I don't know how much lower) there would be a greater room for more stratedgies to develop (Like shooting for the Unmaker in previous betas).
[quote who="Mooglepies" reply="9" id="2027569"]Siege damage has its place. For one thing, it forces you to make a choice between the siege skill and another skill. It should also be noted that most people are saying that Rook's siege skill is largely useless for actual siege; more often than not he simply uses it on his own towers to heal himself. QoT's can only attack, making it a more viable option, but even then her basic attack outranges towers (I think). In many cases (early on in the ga
I think all of the generals should have some kind of buffing and debuffing auroras for both its minions AND the normal creeps. This would make a general with an army much better. I think if more thought was put into buffs and debuffs the game play for generals could go to a hole new level of strategic depth. FOR EXAMPLE: This is for people that have played BFME 2, Gothmog was a monster of a hero because of his leader ship abilities. He buffed your units by 50 + attack and Armor if
I like the fact that QoT is great for seige damage. I don't really see a problem with her right now.
I really hope there is more stratedgy to Generals in the next build. Right now I would have to agree that there wanna be assasains with pets.
I pre-ordered after Gamereplays.org opened up a portal about it. That was last year sometime probably in the summer july/august
This bug is annoying to play against -_-
This is a sweet glitch. They should keep it in the game but make it hit the rook eventually. It makes beautiful patterns! [e digicons]:dur:[/e]