[quote who="Sole Soul" reply="8" id="1872600"] Quoting Anubis208, reply 24 I don't remember where I saw it, but Sephen Hawkings, world's greatest physicist, says that it won't make a black hole.... Sorry to spoil the fun. Plus, a 100 solar-mass sun explodes = black hole. I'm pretty sure that 2 particles aren't going to do it... Stephen Hawking is NOT infallible. "If the cent
DalzK
When you enter a game you are able to open the console via pressing ctrl+' There is a command that you type in "ShowStats" and it shows you ingame stats. When you type "clearstats" game always crashes :(
Well in multiplayer there is going to be options to play games in a "persistent" world so you carry over achievements to other games, but these are of course are not ranked, so there is nothing wrong with doing that. Ranked games are going to be fair and its not a matter of who has played more and got more achievements to decide the winner. It actually sounds quite fun to every now and then take a break from serious matches and try leveling in the persisten wolrd :)
Yes...when you have evade 30% it evades 70%... This is definately a bug imo...sometimes when i take evade i get missed like 10 times in a row....and im not THAT lucky. And innociv the evade wasnt made to evade healing. Atm maybe it balances it out because the evade is like 70% but when its fixed to only 15% evade then i dont see why you should evade healing aswell.
Play it pretty intesnsively only problem is that 1second delay lag online...its impossible to play a pro game like that :S
With the amount of creeps + speed they are being killed...the amount of text popping up would be insane. Imagine the text for damage and the kill for the creeps every second... Well ofc ive never tested it so cant really say but its a potential downfall to it :(
[quote]because i wanted to lock it and keep it locked the entire game.[/quote] thats a viable strat :)
[quote]- Armor with Thorns - there are a couple of these available, and both will hurt the only guy who can really stop you, the Rook. Every time he hits you, he will feel some of the damage. A hammer slam can get him down to half health, even if it kills you. Most of the other items on the list are designed to keep him away, which is always the best course. [/quote] Pretty sure the thorn bonus only effects creeps :) Or you could get up to 200% thorn bonus (stac
Nice - looking really forward to next update, keep the great work up!
Very reasonable from frogboy tbh. They want this game to be competitive, that is their priority and what the game is designed for, so I see no problem in them not officially supporting mods. Really like this theme of competitveness keep it up :)
Read this: http://www.gamereplays.org/demigod/portals.php?show=news&news_id=406814 Maybe you should read this and stop comparing demigod's beta one stage to a wc3 custom map which has been updated over years . The gameplay will TOTALLY change when game is complete, and there will be other mechanics that add depth other than: [quo
[quote]When I get tha grey screen I only get it for aboug 5 seconds then the game resumes[/quote] Same :)
PHEW WE ARE ALIVE. LETS HOPE WHEN THEY ACTUALLY COLLIDE THE ATOMS (THEY HAVENT YET, JUST TESTED A BEAM GOING BY ITSELF) WE WILL STILL BE ALIVE.
Yea theres a 15% chance of stun...are you sure that it wasnt working or you just wern't getting that 15% chance of stun?
[quote]it's 15% slower healing not 8x slower.[/quote] Maybe its bug too, but it definately is A LOT higher than 15%. Infact when i am being shot at etc. I dodge about 50% of the shots...bug again??
http://message.snopes.com/showthread.php?t=28108 OH MAN :(
Towers are good now. If anything they are too op (in early game only..). They shouldn't be very hard to take down as it will encourage campiness :)
Having to wait 4 minutes instead of 30 secs to heal isnt the greatest feature ive seen :)
Whenever I equip bonus evade, and I go back to crystal, it takes 4x as long to heal, as most of my "heals" from the crystal are evaded by my character..
No visible grahpic - this needs to be implied imo, but not the main problem. I think perhaps making the cost 400 and decreasing the capt. time to 3 is ok... But sitll, best solution is making it have a -1 effect or make an unlocking item (cant lock flag for 5 minutes :) )
to all you people out there who are discussing and wanting demigod to be like dota, or just have some of its feature etc. have some respect for the developers and frogboy. He has said specifially he does NOT want this to be like dota and wants it to be a DIFFERENT game (only same genre), yet you guys keep pushing for it...
[quote] Final Notes: I know that some of you are thinking, BUT DEMIGOD ISNT DOTA LOL. Thats fine and all, but from what Ive seen of the forums, the majority of folks that are interested in Demigod chose to preorder Demigod because of DotA. You cant argue with DotA's success. Why try to redesign a game and improve on it when theres already a wildly successful model that works beautifully and draws massive amounts of players...all in a 3MB
/signed :D
Yup thanks so much its a GREAT game!....only in beta 1 and havin lots of fun already...Just keep things balanced and listen to some of the great ideas here (and on other sites_ and this game will turn out perfect ;)
[quote who="KyO" reply="15" id="1866372"]This is an DOTA , and in wc3 may choose about 45 heroes perfectly balanced... and about 100 items.. only 8 demigos are little bit...[/quote] This is NOT a DotA. it is INSPIRED by dota, but is not. Its a completely different game. Only similarity is the same genre. In DotA the heroes were no where near as unique as the ones in Demigod (and its beta 1!!!)