DalzK

DalzK

Joined Member # 3309871
96 Posts 1,376 Replies 20,736 Reputation

[quote]But the GameSpot review nailed us because of the connectivity with a 6.5. I’m pretty disappointed about that. [Begin Rant] First, I totally understand that connectivity is central to a game like this. I totally agree. But I think that should be weighted with what the average user who gets Demigod will experience and in reality, as annoying as this issue is, it’s not something that’s going to be an ongoing issue, it’s something that is likely t

82 Replies 188,638 Views

Same problem. Even though people kicking people me because I wasnt good enough were people I beat regulary when I played pre-reset.

29 Replies 15,239 Views

Stardock can you at least try and add successfull mods with a universal patch every few months!

76 Replies 18,277 Views

No...The reason Demigod has a low number account is because: A) Its similar to DotA so you would expect a large amount of people from DotA to come over. However, it was so different from it hardly any of them liked it and so there was no migration from the "Moba" genre to Demigod which usually happens with other games. B) This games really, really felt like it wasnt made for online play. I mean - no chat lobby? (Im sorry I dont count a cheap overlay that hardly anyone uses as a r

55 Replies 31,542 Views

Seriously Pure Fire TB has always been an effective build - even before the hotfix of shooting while moving. Even with this fix introduced I will probably still be switching forms to auto attack because: A) The switch of fire > ice is very short - I think like 0.5 secs? B) When you switch to ice you gain attack damage. Late game this isnt too relevant - but early/mid game its pretty important. But yea, im just saying this patch really hasnt made TB THAT much bette

19 Replies 4,390 Views

As soon as your not next to them though they can heal....silence can allow you to interupt spell, secure safe teleport away/make you uninteruptable, AoE disable people. I mean if you ask me it really, really depends on who your vs and what type of Sedna your building. Vs another Sedna counter healing is more effective than vs a team full of only Assasins with no monks/sedna (its useless there actually...no?). And people can still use pots/sigils

28 Replies 6,195 Views

[quote] The fact that if you disconnect, you can't rejoin the game, even though pretty much every other online game in the world allows this[/quote] Name me one RTS that had this feature before Demigod was released. (Dont say LoL/HoN they were released after).

52 Replies 27,404 Views

[quote]Was the mycolors not offered to the beta testers? I bought this game a LONG LONG time ago, so I can't remember if MyColors was part of the package, but I would assume all pre-orders would get it! I still can't see it in impulse.[/quote] Yea we were meant to get it at release. Then shortly after release....then they just never gave it to us and I dont think they will. Im pretty sure we would ALL rather they worked on more important DG stuff though. Still pretty cheap not to give

52 Replies 151,068 Views

[quote] DA's spine attack should make me not take any damage for 3 seconds, oaks sheild does the same at level one, please adjust. /sarcasm[/quote] True! All DG's should have the same skills on the same CD or there is no balance!

34 Replies 16,089 Views

[quote]SPIT IS OP. Why the fuck do people not understand this? If I lose 1500 hp from one skill at level 10 with only 4k hp thats insane.[/quote] No its not. You lose it over time so its a lot less effective.

14 Replies 7,196 Views

competitive Reg and TB were not useless in competitive matches. Dont know where you got that from. We will only know what the new balance will be like in a few weeks.

28 Replies 15,799 Views