This is not the DotA forum, but anyway [e digicons];P[/e] . In the WC3 engine, heroes have 3 stats : STR, AGI, INT Each stat grants bonuses for all classes : STR : increases HP pool and HP regen AGI : increases armor and attack speed INT : increases mana pool and mana regen Each hero has a "main attribute". His main attribute gives him 1 dmg. So, if you have an AGI hero, he has STR : increases HP
Groothana
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@innociv : If each attribute had the same effects on every hero, such a system would be dumb. In the WC3 system, each hero has a "main attribute". In addition to the common bonuses, 1 point of the main stat grants 1 damage. This simple concept has huge consequences. It means that the same item benefits some heroes more than others : a STR item will give AGI and INT heroes only HP and HP regen. But to the STR hero, it will give the same amount of HP and HP regen + dmg. IMHO, th
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