[quote who="vieuxchat" reply="21" id="2217040"]In my mind it should be option 1, but largely automated. I think that the problem is not between option 1 and 2, but we should have a fairly sophisticated system you can easily use. As a player I just want to say to the comp "I want sword +2 in the town of Blablabla", then it calculates all the things you need. And a caravan UI would let you tinker with what the comp porposed to you, in order to enhance the placement of the
Xehlwan
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I'm not entirely convinced that the current timer on towers is intentional. You already have a cap on how many can be up at the same time. If you compare to other skills, like summoning minions or laying mines, they all have a number cap but no time limit. If you look at other skills that do have a limited time, it is clearly written in the descriptions of the skills - and they have no limit to how many effects can be up at the same time. Perhaps Rook towers are the exception, and mea
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