db0

db0

Joined Member # 3342262
15 Posts 152 Replies 11,410 Reputation

Simple problem report. Pantheon takes too long on average to get a game going. 5-10 minutes once in a while is not the end of the world but when it happens almost always it just makes it not worth it. Autocreated games like this should be starting much faster than a custom game imho

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[quote]The developers say that they consider piracy is stealing. The counter argument you have made is that you know the true definition and implied meaning of the words, stealing and piracy and the developers are incorrect.[/quote] There's nothing "at face value" for people to accept. I've made 5 pages of argumentation showing why the developers were wrong. [quote]Further when someone calls you out on it, and points out that you have in reality used a straw mans argument in w

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[quote who="jwinston2" reply="13" id="2203709"] You refuted nothing; it is a straw man argument to say it depends on how you define a word. You do not get that chance as you had no involvement in the production of the product. The makers of the product get to decide how the argument and words are to be defined, if you cannot understand this I suggest you read: http://en.wikipedia.org/wiki/Straw_man Stardock has clearly stated they consider piracy equivalent to

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[quote]My hypothesis was the possible future, where everyone who currently pays for their games suddenly decide to stop paying for things too. That *would* kill the games industry as we know it. [/quote] Actually it wouldn't. That is because music and games would still be made and people would still have to find a different business model to monetize it. As long as there is a demand for games, people will figure out ways to get paid for doing so. Your argu

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[quote]In fact db0 I did read your arguments. I consider them to be a load of rationalising, self-justifying bull-manure.[/quote] Your lack of arguments is showing. [quote]Claiming that piracy is not stealing doesn't make you any less of a thief if you do it.[/quote] Proving that it isn't hoever does. And since you don't have any plausible argument for the contrary, you have no base to stand to call others thieves. You're just exposing your arguments as the emotional b

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[quote who="psychoak" reply="12" id="2200731"] Thinking before posting is usually a good idea. Whether games are art or not is irrelevant, I even said software was culture. It is a fallous statement to say people are denied culture because they can't buy software. Culture abounds.[/quote] Surprisingly Appropriate link

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@ Raven-sb: Repeating yourself does not make you right. You might as well cover your ears and go "la-la-la" for all I care. The arguments are there and you ignoring them simply shows your shallowness. @<a id="ctl00__Content__RepeaterReplies_ctl24__LinkUser" class="hand" title="Click user name to view more options." onclick="Sd

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There we go again... @ Raven-sb No, Piracy is not stealing. Please read the last 5 pages of arguments on exactly that point before you jump to reply

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[quote who="Coelocanth" reply="5" id="2193845"]Last time I checked, food was a necessity to live. I'm pretty sure you can't put software in that category.[/quote] So you're saying that people should only be paying for luxuries? I'm down with that. Where's my free food?

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[quote who="Szadowsz" reply="25" id="2193523"] Quoting db0, reply 24 From Wikipedia: An example of the intent of copyright, as expressed in the United States Constitution, is "To promote the Progress of Science and useful Arts, by securing for limited Times to Authors...the exclusive Right to their...Writings" Just from this point your subsequent argument fails. bad db0! never used wikipedia as a direct quote, it is not reliable[/quote] <p

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[quote who="ZehDon" reply="23" id="2193475"] e the way you explain it, you wield "avoiding payment" simply as an extra equivocation step between 'piracy' and 'stealing'. C'mon now, I shouldn't need to explain the meaning or usage of a word - when reading my argument, which use of the word did you think I meant? I find it difficult to believe that you did not understand my inital use of 'avoid'.[/quote] In the way you are using it, avoid has different meaning, which is what m

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[quote who="ZehDon" reply="21" id="2193263"] Firstly, as I've previously stated, your simply refering to the least logical meaning of my statements and debating from there rather than deducing the correct meaning and debating from that point. Any word or sentence can be misunderstood, so let's start out by laying some ground information. Now that you have a clearer understand of the word, I'll direct you to use of the word "avoid" in my argument, from which you can then extrapolate the m

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@yaume, your anecdote has 2 distinct aspects to it that one needs to address 1. Was the charge of stealing levelled at the workers correct? 2. Was the act itself of the workers wrong. The first can easily be answered in the positive. The act was theft because they took items from the original owner (thus, he lost them) without paying. This is obvious theft as the reason why the owner wanted to keep them is irrelevant to the case. The item, according to law, belonged to

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[quote who="ZehDon" reply="4" id="2185066"] Ah, of course, because by "avoiding payment" I meant people who receive the game through give-aways and promotional offers, and not downloading it from a peer-to-peer network or off of a LAN network or cracking a friends copy of the game by locating a cracked execute file on the internet and downloading it.[/quote] You tried to equate "stealing" with "avoiding payment". This is the logical end of your equation. Now you're trying to twis

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[quote who="ZehDon" reply="2" id="2184865"]Ownership of an idea or a product you have created off of your own brains and brawns is the central principal to the modern world;[/quote] No, ownership of an idea was never a central principle of the modern world. Never (quite the contrary actually if you care to look at the history of art before the mid-20th century). You have laws which jury-rig something like an "onwership" of an idea for the purpose of promoting creativity, so when creat

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[quote who="ZehDon" reply="10" id="2178853"] Ah yes, the exact letter of the law. [/quote] The mistake you are making is that you equate profit via copyrights as the only way for one to be rewarded for their work. Once I then say that I am opposed to this kind of profit, you claim that I am against people being rewarded for their work. Needless to say, this is not what I propose. I fully believe that people should be rewarded for their work but that c

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[quote who="Vespucci" reply="6" id="2177725"] I cited which dictionary and which definition. Whatever, I picked the definitions which were germain. How could using steal to mean "conduct in a clandestine manner" have /any/ relevance to you cheating people out of their hard earned money. C'mon. Maybe you're Blaster and I'm Mel Gibson and some midget is running around yelling "Who run bartertown?!?!" but I was hoping you were Tina Turner in that scenario.&nbsp

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@ Vespucci First: You're picking and choosing dictionary definitions that fit your arguments. Second: You can easily fall into an equivocation fallacy through perfectly accurate dictionary definitions. If you want to use dictionary definitions then first state which meaning of stealing you use and then we

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[quote who="Farcon" reply="19" id="2177514"] You may twist and turn it around as long as you want. Frogboy's definition of a thief is someone who plays Demigod without paying for it.[/quote] However Frogboy wants to define a "thief" it still does not make it accurate. I can say that people who don't give me a 1000$ are thieves. Does that make it so? Of couse not. But you're accepting a similar arbitrary definition and then arguing against stealing ,

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[quote who="ZehDon" reply="8" id="2177206"] People have a profession. Their profession produces a product. This product contains features that require purchase. They sell their product to their customers. Other people acquire their product without purchasing it. They search and obtain software that allows them to use the features of this product without purchasing it. This is called stealing.[/quote] This is still not stealing. It

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[quote]Having those people work so hard for so long only to download their game and not pay for it is stealing.[/quote] You probably have a very unique definition of stealing because that's not it. When you can prove that a file downloaded is a sale lost then you can talk about stealing. Spare me to moralistic and emotional BS. Stardock hasn't lost a single sale because of Piracy, if anything, they benefited enormously from it and all the free publicity it pro

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and have been for more than a few days, then you should either buy it or accept that you’re a thief and quit rationalizing it any other way. I file-share games regularly, however I have bought all my Stardock games just because of (whatt I thought was) your stance on Piracy. Now you made me wish I hadn't... So tell me exactly, since Piracy doesn't result in any lost sales, since piracy actually may have a net positive effect on your s

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[quote who="Tyo" reply="21" id="2129478"]'Are you serious or are you just pulling our legs?' Serious. They deal more damage, cost less to purchase, use less mana to summon, cast faster and have a shorter cooldown. My goal was simple- better minions, the ability to have money to purchase items and less time getting your army setup.[/quote] I see you went in the complete opposite direction of my suggestion . :(

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A suggested change for Queen of Thorns (which I've been playing primarily recently), I would like the later levels of Bramble shield to get some increased HP. As it is, in the lower levels the bramble shield is just right to protect against similar level DGs but in later levels it really does not do anything. It is gone in practically 2 hits from most assasins. If there's a concern that it may make other DGs in QoT's team very difficult to kill on later levels, perhaps simply doubling

228 Replies 551,566 Views