You're making it sound like a handout. Thats not the case because it has to be earned. But the point of me posting this is so I can see what people think, not to argue with you.
Mahogany-Moose
So your saying in no event should you have the possibility to beat someone who is "better" than you? and if all your defences are gone, then yeah. It's game over. BUT have you not just had your citidel attacked just by pushing the middle or a side lane? It's possible.
ok well lets say you are getting completely stomped and creeps are attacking your citidel. but you have no money. It'd make it interesting to kill creeps and get gold so a comeback would be a possibility. I'm not saying that killing creeps is the focus, if you think that you;re not reading me right. I'm just saying it could add more if there were certain rewards (again it doesn't have to be gold) to killing creeps or a certain amount of creeps like every 250 or something.</p
I disagree. I feel that trying to level your DG and build him is an important aspect of gameplay. If anything I feel levels should go higher (without adding more skill points).
I'm not even saying it has to be as drastic as it is in dota. if you look at creeping in dota and how it works... you creep a lot you get stacked you kick ass. I'm just saying you should get something. Think about it, if you're defending and pushing and you kill creeps a lot I just feel you should get something for your heard work. Also I wish there was an attack move or some sort of attack, stop, hold position, etc. set of commands.
Ok so I've been playing and I think that it would be a cool idea to have like a reward system for your creep kills. I mean think about if you kill all these guys and get like nothing for it. The rewards could be items such as consumables or even equipment. But if there was some sort of counter that counts each creep you kill then you could cash them in at your base in the shop or some additional building. Or even the citidel. Of course if this idea was ever used
I agree with this post. I think it's dumb that he just get to be untouchable for 10 seconds. I wouldn't say I'd want it removed. Just modified so it's not so damn annoying.
Yeah by reading what you have said I tihnk you have some points but don't forget that this isn't DotA. This is a completely different game. Not the same game engine or anything. I agree with your fog of war idea. They should modify it to different elevations as you said. I think what the game will lack is variety. When I think about how I can still play DotA after all this time, on the same map and the same gameplay I realize I still like it is because of i