Oh, I didn't realize the other races had very little impact. This is great news. One thing I have noticed with the trade federation is that their frigates are much larger than those of the other races. Is this intentional? Are they like the Zentradi?
rudenut
I really enjoy this mod and am looking forward to the expansion release. I am curious, though, if any thought has been put towards making all of the races modular as their own separate mod to reduce the total ram footprint. Thanks anyway for all the hard work.
I can't get this mod to work. I have set up the mod manager properly I think. I hit install but there is no evidence that anything actually happens in game. Is there some special setting I must change to run mods? Also, I should note that my modbackup folder for core files remains empty. ....nvm, found the use mods option....weird
ok, I just run it from my recent steam programs from start menu edit: Ok, I had enabled showerrors in my txt. thanks.
ok, i fixed the version 992 problem. however, another problem has arisen. I have an uncountable number of Text FileArchive missing Label. File: C:\Users\Crackcase\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.1\SoGE R996 Reb - CORE\Galaxy\Huge Multi-System Random Map Dispersed Planets.galaxy Label: moveAreaRadius Line Number:165 Line Contents: connectionStarRadiusRan
Ok, so I know that there are many problems with Sins and minidumps, but I think there is a specific issue with this mod. Is there a debugging log created or an option to enable debugging? I have a save that crashes moments after it loads repeatedly. These crashes seem to happen with either Gas Giant or Tech worlds on the map. I seem to have games that has either many of these tech/gas/diasporian or many terran/jungle/utopian. Rarely are th
[quote who="soase-maelstrom" reply="1401" id="3293933"] Quoting rudenut, reply 1400The Vasari Loyal Titan and the Advent Loyal Titan both have missing textures. the problem is with the team colors, a layer in the -cl texture. Just turn of team colors Quoting rudenut, reply 1400Also, I'm playing a game right now that I keep getting mini dumps Maelstrom is a large mod. Sins is a 32 bit program with a 2GB RAM limit. To reduce the RAM footprint of Maelstrom reduce the gr
I really like this mod. The TA are fun to play with the swarm of strike craft. I play TEC mostly otherwise and they are kind of similar. I do have one issue with this mod enabled. The Vasari Loyal Titan and the Advent Loyal Titan both have missing textures. If I disable the mod the textures return. Any idea what's causing this? Also, I'm playing a game right now that I keep getting mini dumps. I'm playing TEC REB VS the 3 original ra
[quote who="Turchany" reply="1384" id="3277325"]Hello everyone! I would like to give my opinion about the mod I think I like the most, but there are still things that bother me much. Maybe many of these things were mentioned before, I apologize for them. I haven't played much full games with the factions so maybe some of the problems may not occur again, I don't know. Let's get started. 1. New races: i really like the idea of the 3 new races but th