[quote who="Soccer194" reply="24" id="1991269"]than 1602 u suggest weakening assasins. NOOOOOOOOOOOO. [/quote] Read it in context, I want minions to matter. for this to happen they have to live longer. So either make em tougher or nerf aoe dps. I gues you also missed the point where i said to remove all, or most, direct offensive spells from generals. It would be nice to see a noticable difference between generals and assassins. [quote who="Soccer194" reply="24
Brammeke1602
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So far from the games i have played i found general minions to be lacking in end game. It is too easy to wipe out all 12 units with little effort. A few ideas: Upgrade minions with the same skill you use to upgrade your character.( the more hp / dmg / mana / regen skill) 45s cooldown on summoning is way too long when it takes 2s to kill all of em, mana cost is too much too (especially for the lvl 1 minions) maybe dump the summoning alltogether
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