You're right Frogboy. The community is great, though you may find some pricks sometimes (but you'll find those everywhere). I tried out the Demon Asssassin yesterday, and I think he's the coolest character so far! Can't wait for Oculus! Frogboy has GPG given any estimates as to when everyone can play as him?
Hilving
Wait, have they released the Demigods?
What's this about?
This effort deserves a term on its own; Demimodding [e digicons]:thumbsup:[/e]
Yea, I want to know too. Also, when do some of us get the Demigod Windows Theme?
Good luck with that! :D
I wouldn't waste 250 gold on a buff which only works for 7 seconds. I'd say make it more expensive and let it last longer. I'd say 500 gold and a duration of 30 seconds. Then it's cost-effective, and you'll have to make a decision whether buying potions or a tower buff is worth it.
...and his starting HP being high, making him last more when crushing towers.
Rook with minions: Buy all level 1 minions, make them attack towers first, then let Rook attack towers (thus letting towers hit minions before Rook). You can destroy a whole lane of towers in no time. Bad idea, unless a lot of balance issues are being handled, which I'm sure you meant should be done as well.
That's so bad. What does it have to do with the game.
Hehe, nice match.
He means, killing a guy with a bounty should give a bonus. And I like that idea. This WANTED guy, should perhaps have a skull-icon above him, or the like.
It is sad, but true; Some people are just idiots, and the only thing you can do about is laugh.
Add more!
Good point. /signed
Don't lose hope, Frogboy, and all you other great people!!
50% off. I love you.
OP is OP.
His ability to get health over time when he absorbs towers would be useless then. I mean, it's not like anyone wants to damage their own towers just to get a small health boost, when you can make your own tower and take from. If I lost health creating this tower, I don't see any reason to do a "create tower, absorb health"-spec.
I feel sorry for you, getting such a bad start, and losing points from reviewers. It's sad to see some people still experience problems with the multiplayer portion (me too, sometimes), but your explanation... I wouldn't say makes up for it, but you're certainly showing everyone that you care. Keep up the good - and hard - work! [e digicons]k1[/e]
Yes, my solution so far is having your cursor ready over the cancel button, and click as soon as it happens. It's a lame solution, but it is a temporarily "fix".
I just had a 3v3. Oh boy was it fun.
I often find myself in the position of teleporting to friendly Demigods. Playing as a supportive class (like Sedna or QoT) I want to know which Demigod needs backup the most, and I can make this decision quicker if I had statusbars, instead of me having to find each Demigod with the mousewheel and WASD (since minimap moving doesn't work yet).
I see it as a feature; the lesser ones die quickly, and it is a costly endeavour if you plan on doing it every time they die. It has its ups and downs. Like all features do.
Whenever I try to join a game, the whole game freezes. I noticed it happens when in connection info it says "failed to connect". It has happened a few times now.