its great ur sharing, and everyone should share any idea, no matter how unbalanced it may seem cause it may stem to a good idea. plus im sure they appreciate the less amount of work
Hellfirex25
im sure it was alot easier to have all the buildings look the same but colors, but i think it would look alot better if the dark buildings looked different from the light side. for the Towers i was thinking a tower made out of human corpses like that one Tree in the movie 300. and the light side have statues surrounding it. i think its alot of these small things that make a game worth playing again and again and again Ect.
i was thinking, maybe the winning side gets to choose a free Citidal upgrade? they all cast their votes for one slot to be unlocked i was thinking this wouldnt make one side THAT much stronger, but then again at the begining it just might...
very well scripted ;)
is a team gunna get something? an Award?
as everyone can see the teams are both past half way to their Goal number. what happens when a team wins?
they're just saying, just because the items on the bottom are more expensive, doesnt mean they're WAY better and win the game for you. there are just different abilities varying in complexity. i still just use Blood of the Fallen even though all of the items are unlocked.
i like the Minotaur Demigod idea and the bridge one, something different, ppl may extemely dislike it or love it...but something deffinetly different
got any tips for beating Tourney on hard
Nightmare Tourney or 3v3 nightmare? cause in Tourney your CPU teammates arent set on Nightmare
with Oak the surge of faith skill is really helpful, running in the middle of the enemy's reinforcement army, clickin that and killing them all, then move on. i dont bother getting minion or shield skills...i use Oak basicly like a Assassin
well think of it this way. do your nightmares ussually make perfect sense? [e digicons]:grin:[/e]
im more dissapointed with lack of back story and missing some user controls then lack of Demigods, but then again more the merrier [e digicons]:grin:[/e]
k, correction, apperently im alot better with Oak then Rook [e digicons]O:)[/e] almost won the tourney on hard, it came down to the last match.
a small thing im surprised GPG overlooked, how bout some kind of counter so you know how many Units you have under your control, playing as Oak its pretty important to have your max amount of Spirits under your control at all times and being able to tell what level the citidal is without having to access it, i know it grows every 5 levels or something but i always wanna make sure i get the gold upgrade asap and the only ways of knowing its
how bout being able to pause in every single player game, i think it was Skrimish where i couldnt pause the game. maybe killing grunts give you some gold, even if its like 10 each
just seems like its 3 hard on 2 normal and you... ive played on skrimish 3 v 3 on hard and i won...close but i pulled it off lol
anyone else having trouble beating Tournament on Hard? i won a few matches and im alway the best on my team....
i'd have to play some more before i comment on any changes. but so far everything seems balanced. only thing i could think of, when playing as The Rook, i'd be nice to be able to heal the towers, but i could see how that would be distrupt balance... unless it cost ALOT of life to heal a tower a LITTLE
ive started the game (between intro video and menu is long load time) it says update is required to play multiplayer. i click yes closes the game.... and thats it. no update. plz help
Im in michigan so the Countdown on the Home page ends at 1pm for me. will i have to wait till 1pm to download it or can i download it before then (IE 12:01am)
i got the same type of email when i tried getting the website to send me the verification for my email address. no one was addressing the issue so i made this account so i could say something ps this has been going on for almost a week now here's the actually email i recieved to my Gmail Account System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets. SocketException: A so