[quote who="Dracil" reply="23" id="2201881"] he is mobile requires health and ass shit armor his armor is so low and his health isn't much better Seriously, how is having the 2nd best health and armor of all the demigods being ass shit?[/quote] Because it isn't the best? :P
Liort
[quote who="Azrailx" reply="3" id="2195845"]The Big GLARING Reason TO opt into Beta: Chaosnaska isnt using it[/quote] I lol'ed.
[quote who="Smurfx" reply="5" id="2189620"]I have been buying favor items and losing the favor and the next game cant use the item, anyone know why this is I have only ~150 favor now and no items usable when I started my last game.[/quote] Favor points are glitched at the moment - they're in the process of being fixed though I think.
I'm guessing the opponent had much better equipment. Whilst it's a good idea to do citadel upgrades, it should not be your sole focus.
1) They win, and after a few days a new pantheon starts. 2) Favor can be gained in any online match, pantheon or not. 3) It is added to the same pool as skirmish/custom games favor is. 4) Once you purchase an item once, you can use it on any character without having to rebuy it.
[quote who="Melric" reply="2" id="2167400"]Do the % mana regen items use the base mana regen or are they applied after other items. Take your example. If I had another item that doubled my base regen to 20, would the %mana regen item boost my regen to 27.0 MPS or would it be boosted to 23.5 MPS?[/quote] It's base mps + bonus mps + % bonus, so it would be 27 MPS.
What it does is that it increases your MPS (mana per second) rate by 35%. Therefore, if you had a base MPS rate of say 10, it'd be increased to 13.5. It *doesn't* give you 35% of your total mana back per second.
Ever wonder how the Stardock staff manage to buy favor items in game? That's right, they steal favor from other people.
Not a clue either actually, someone help us out here? :P If it is awarded just for joining, it should only be awarded for finishing the game, and increased in value. I also like the idea of deducting favor from people who drop - maybe they get 1 "free" drop per 24 hours (to allow for a connection issue), after which they lose 250 favor for each game they drop? If they have no favor, it starts removing items they have purchased. [e digicons]}:)[/e]  
[quote who="Colonel_Jessep" reply="10" id="2166732"]How about players who stay untl the bitter end get 25 favor points for fair play? (25 is an arbitrary number here.)[/quote] I thought that was the point of the participant bonus? (Admittedly that could do with being increased.)
Same problem here too.
[quote who="RiskbreakerRiot" reply="4" id="2165694"]You can't insult your clients like that.[/quote] It appears he did. :P Nor do I blame him, considering what was said.
[quote who="gryeyes" reply="2" id="2163029"]Why wasnt this setup before you started to sell a broken product?[/quote] Because they didn't anticipate it to be broken. :P
Press f10 to bring up the menu, which will pause the game in tournament. In skirmish, you need to have enabled "timeouts", in which case a pause button will appear on the f10 menu to pause the game.
Alternatively, press F4 in game.
Did you check to see if "timeouts" are enabled under game options?
[quote who="Phalnax811" reply="6" id="2162231"]Her number is probably 1-800- T horny or something like that...[/quote] Corrected that. :P EDIT: I see other people have the same idea.
What it means is that it increases your MPS (mana per second) rate by 70%. Therefore, if you had a base MPS rate of say 10, it'd be increased to 17. It *doesn't* give you 70% of your total mana back per second, nor is it affected by how much mana you have. Why doesn't it say "increases mana regeneration by 70%" I do not know. :P Generally, early game you want items that increase your mana per second, then go for % per second ones later.
[quote who="Chaoticon" reply="24" id="2156485"]You cant play pantheon games through this can you, then whats the point?[/quote] So we can play games with other people whilst waiting for the online patch to hopefully fix the problems we're having. :)
I figured that was the idea - you "skill" your Demigod to your playstyle, and do not buy skills which you don't find helpful. If the level cap was such that you could take everything, there would be little strategy in deciding what to take when you level, as you know you'll be able to get it later.
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You can ping by pressing the P button. In game talk: Enter - allies Shift + enter - all Some people tend to be quiet though, and obviously bots will not respond.
It updates once a day, so you may need to wait.
What it means is that it increases your MPS (mana per second) rate by 35%. Therefore, if you had a base MPS rate of say 10, it'd be increased to 13.5. It *doesn't* give you 35% of your total mana back per second.
[quote who="valrond" reply="5" id="2155425"]Favor points should be based on your performance.[/quote] They are. :P If you do better, you win more favor points. Performance doesn't just come down to killing/staying alive, it judges how well you helped the team by capturing flags/buying citadel upgrades as well (which is how it should be.) [quote who="valrond" reply="5" id="2155425"]or players in losing teams will just go for some category (like flags) to get a few points,