[quote who="AnnihilatorX" reply="4" id="2248799"]Come to think of it why's it like this? If a player's slow at responding with packets they should get ignored and move on. Making it only lags for that player.[/quote] It's because it's a P2P connection. Company of Heroes or ANY RTS for that matter will have this same problem. RTS online gaming is much different than FPS online because in a FPS the server resolves the outcome of an attack move (shot, w/e). In a
Wynne1
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Wow, an amazing video series for sure! I'm really suprised that a company would put out such a detailed report on their bug fixes. Elemental looks awesome....it sounds a bit like Hinterlands....very cool. Keep up the good work Stardock!
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It's awesome that you guys are telling us what's going on. Although I have had some connection problems, Demigod is quite enjoyable. Keep up the good work! PS: My friend is waiting for that 50% off coupon :-)
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