SoBe-Lightning

SoBe-Lightning

Joined Member # 3577400
2 Posts 4 Replies 51 Reputation

Thats why I dropped this post. They pretty much just blocked out sections of the map which instead could have just added some graphic tidbits that you can move through for juking and ganking. The maps feel too controlled. There are so many little things that aren't in this engine that are in the WC3 engine that make this almost unenjoyable to play until they get added in. Like actual use of the minimap to where you can click to see the location and not have to

8 Replies 1,044 Views

Comparably to DoTA or any DoTA style map in WC3 the maps are pretty linear. There really is no terrain such as hills or juke spots like forests or anything, which makes these types of games really fun. You can only really "go" in one direction and that is to your objective. Pretty much if someone is chasing you, they are chasing you and there is no way to really get away from them. It also seems to lower your movement speed if your being attacked. Discuss!

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I completely agree what you say, but I mean like the chatting doesn't seem well design, and strategizing does make a huge difference in these types of games.

7 Replies 826 Views

I also forgot to write that I think that one important aspect of Demigod was left out that made dota successful, and that is the social aspect of the game. It seems that there just was no emphasis on it at all.

7 Replies 826 Views

[quote who="innociv" reply="2" id="2155976"]What? You're trying to say it's easier to start a game of dota than it is demigod? Minus the connection issues.. no. The auto matchmaking and custom games list of just demigod games, instead of dota and a million other maps with a list that only shows 20 games and keeps changing is not. Not to mention how you keep having to "refresh" in wc3. It's crap.[/quote] It literally takes m

7 Replies 826 Views

Well I've had the game for 2 days now and I enjoy it thoroughly. My only stiffle with the game is how annoying it can be to try and start a game and it usually takes about 5 minutes to get into a pantheon or skirmish game. I'm sure the downtime will be removed once more players are signed up, but at this point its more of a hassle. Since this is set with obvious recognition to dota, why not create a room structure similar to DoTA for all game types? At this tim

7 Replies 826 Views