One good idea I had was to make flag locks attackable but have decent hp. At least then you can try to do something about it instead of the other guy running away yelling neener neener while you sit there and can't do anything but wait. Maybe you could burn through it's health in 20 seconds or so making it not nearly as unbearable.
Riggamortis
Zikurat is the same thing, once you get cats if your team keeps the side portals locked you win the game.
Once you have catapults, flaglocks become the jesus item that wins the game. Before cats, meh.
I've already had these type of close games last over 50 minutes. Without flag locks who knows how long 2 skilled teams playing each other could go.
Mines are supposed to be something you use strategically, not throw at someones feet and watch them explode. They should be used as a trap, which is what I'm sure the designers visioned when creating them, not a straight damage nuke like people use them as. What they should have, is an arming time. Nothing too long, but just enough time so that they are an ineffective direct damage skill. And I'm not being biased just because I get pwned by it or whatever. I play Oak mostly an
I've never been a part of this but I've seen other teams do it. Not capturing the portals on the map intentionally to farm the creeps from them. While this might sound like a good strategy, when our war score is 8 and yours is 4 or 5, you are doomed even if you have a little one level advantage from doing that.
I was playing 4v4 with 1 friend on sunday night and the other 2 were randoms every time and Angry Salamander jumps in the game and calls us premade f****ts. Seriously now, is this stuff necessary? I just booted him and his buddy for being dicks.
[quote who="si1foo" reply="21" id="2253419"]rook needs the speed boost because most people get boots of speed and rook already has a - on the speed soo anklet makes up for it [/quote] Rook most definately does not need a speed boost. Even with the anklet, every demigod is still faster than you and they will still catch you. I play rook all the time and hands down the 2 best items are blood of the fallen and the dark crimson vial.
I could care less if people quit. I get pissed off when they all quit before the end, denying me my favor. That is the only issue.
The problem with this game is that it's usually clear cut who is going to win early on with little way to change it. That is why people quit, because late game turnarounds are non-existant. But zomg, that 10 favor you get just for staying makes it all worth it!
I would hardly call it gold. I've only been able to get 1 working game going today so far. Now this might be because i prefer 4v4 and 5v5 games, but between the lobby crashing, people not connecting, disconnects, and game freezing, it's still a massive chore. I just had a game where the entire thing froze except for chat. We were all just sitting there talking and going wtf. Ended up having to quit after about 5 mins of sitting there hoping it would go again. I love/hat
The fact that favor isn't even fixed yet at all is just a huge lawl at this point.
The keep rebuying items thing doesn't work because the game takes your points for buying the item, and then next game you don't have the item AND YOU LOST THE POINTS WOOT!!!!
There is no Dodge message. The Evade message you are seeing is the dodge effect.
The pantheon games I played last night were all 2v2's on 5v5 maps..... sorry but that's worse than all crucible all the time.
Last night I played 2 games after this supposed fix. First game I had like 465 points. Second game I had.....65 points, enough to buy nothing..... Now why would that be. DIDN'T GET FIXED
It's quite game breaking when some people start multiplayer games with 1500 points and can buy most stuff and some people start with 0 and can't buy jack.
Favor is completely borked in multiplayer at the moment. Don't bother trying to build it up, just buy whatever you can afford that you want every game because it will not be saved atm.
[quote who="Teseer" reply="20" id="2168837"]I'm sure you know exactly what's going on. [/quote] I do know exactly what's going on. They're not capable of fixing game ruining bugs. When huge bugs have been around since early betas, there's no excuse why they are still here in the retail release. NONE AT ALL. (ps devs: fix favor thx)
My buddy was constantly bitching about this tonite while playing queen of thorns and the shield wouldn't fire off occasionally, resulting in deaths. The fact that this and the favor bug still exist just proves what a bunch of noobsauces this dev team is.
Yup and don't bother even trying to build more favor, items you buy will magically not be available next game and your favor will go lower than it should be or 0 after a few games.
Unofficial patch notes: -Did some stuff to game -Still did not fix favor bug
Did you even play tonite? favor is far from fixed. Items I buy are not saved and It keeps resetting and going to wonky numbers.
Oh ya, and favor is still completely jacked. I just earned 650 favor for a bunch of games I played tonite and then play one more and start it at...... *0* favor I didn't even buy an item because I was saving. I should have known better. This is so ridiculous.
I went from 650+ favor to 0 and didn't buy a thing. SERIOUSLY GPG AND STARDOCK, WHAT THE FARK IS SO HARD TO FIX ABOUT THIS BUG It's just plain programming imcompetance this bug is still here ffs.