BeardKing

BeardKing

Joined Member # 3600783
1 Posts 32 Replies 396 Reputation

[quote]Overall statistics don't take into account skill thresholds before something becomes overpowered. If erebus is only overpowered at a very high level of play, the stats won't reflect that. This is the reason that leaderboard balancing is completely foolish. If you just look at what wins the most, you see what is easiest for the most people to win with, not what is the most powerful.[/quote] 1) Did you read any of the posts in this thread prior to posting? <st

120 Replies 358,381 Views

Esbon and Makerz, I think you are correct and this is precisely what worries me. I am all for balancing, but I think that these decisions should be rooted in proper data, rather than people’s subjective experience. This is why I advocate the use of statistics, and if the current statistics are inadequate, we should work to resolve this. I want the game to be balanced, what I don’t want is the game to be constantly “balanced” and “re-balanced” because the fi

120 Replies 358,381 Views

[quote]true test of over/underpowerness: get a massive (100+ players) tournament of lets say 3v3 or 4v4 and see how many of each type of demigod make it into quarter finals. i believe while watching a starcraft tourny (i think the second intel one) out of 32, each race had 10 or 11, the closes possible to 3 way tie. im pretty sure it was the round of 32, i could be wrong.[/quote] /agreed This is why a competitive scene would go far in determining game

120 Replies 358,381 Views

[quote who="Master Shake" reply="13" id="2202476"] Quoting BeardKing, reply 11 You are misrepresenting statistics here, these things DO NOT MATTER, the law of large numbers holds that there will always be regression towards the mean, To complete the thought you are trying to express, you have to ask "which mean?" If better players tend not to play Erebus (as the person you're responding to conjectures) then regression will indeed be towards the mean, but the mean wil

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[quote]Pantheon statistics do not tell you which DGs are the most efficient. If they did, then it would mean Hunters in World of Warcraft were kings of everything for the first two years and Shaman never had any advantage in the early days of PvP, but it's widely accepted that Hunters were over-used by gold-farmers and Shaman was a problem until the autumn of 2005. The context is important. If people say Erebus is overpowered, certain players will be encouraged to use him whilst a

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I share a similar sentiment that I had expressed in another thread. I am not sure if Erebus is OP, I play almost all the demigods, less rook and torch bearer, and holding them in juxtaposition I can honestly say I never really had a problem with him (and in another thread posted some methods for dealing with him). I worry a great deal about a nerf so early in the games development when a competitive seen has even yet to developed. Based purely on

120 Replies 358,381 Views

Problem is bite is Erebus's only big damage move, and it stops scaling at level 10, as such this nerf hurts him a great deal more than the numbers would have some believe. Yes some contend that an 1800hp swing between players is too great, but this assumes that Erebus actually gains 900hp, which he does not at close to full, or full health. I think they should have upped the mana cost and added an additional rank to allow him to still stay competitive near endgame with other

126 Replies 270,706 Views

Erebus's strength is his ability to escape; he however has, what seem to be, several critical weaknesses, and there is some advice I can give in dealing with him. He is very mana dependant and requires a great deal of itemization to overcome this, he therefore has mana trouble early game and if you can afford it he doesn’t like the warlords punisher item(I think its to pricey) for these r

50 Replies 121,585 Views