Stardock: yes, you bet. GPG: Not a chance in hell.
BeardKing
same problem for me
I dont use it, its a crutch. [quote]it will certainly encourge more trips to the crystal which on alot of maps is a quite a trek which means you'll be spending 20-30 seconds daydreaming while your walk all the way home[/quote] Teleport Scrolls. [quote]It also makes classes that arn't exceptional at killer towers even worse which is going to extend game times even further as getting hol later/less effective version of it, towers become even more of a barrier to a few cl
All problems aside the game is fun, if it was not, no one would of stuck around.
I think its going to shrink, GPG and SD kinda missed their window to get everything fixed, at this point they would have to do something amazing to overcome the stigma that this game has now, which suffice it to say is not good.
[quote]Stats are broken last I checked, but anyways I only play custom see below. Rank: 27 Experience: 1,878 Favor Points Earned: 17,185 Total Games: 139 Games Won: 115 Games Lost: 24 Current Winning Streak: 4 Current Losing Streak: 0 Largest Winning Streak: 10 Largest Losing Streak: 3 Total Playtime: 4,688 Total Disconnects: 8[/quote] ...your bad at video games.
[quote]Nerf sedna! She is crazy, shoots LASARS! She hit me for 400k damage with her stun lasar!!!!???[/quote] I can confirm this, its way OP!
[quote]averaging a little over 25minutes[/quote] [quote]25% of the time someone will rage quit[/quote] [quote]Or 25% of the time someone will crash[/quote] How did you obtain such accurate data, how did you setup to measure these, what was your sample size?
As i noted on another thread Sedna is super OP, for example , she can summon more yeti’s than any other demigod, either give em to everyone or take hers away. Plus she has a mount and her boobs are distracting, wtf is that about?
*edit: wrong thread
[quote]dark regulus[/quote] He sounds way better than regular regulus.
[quote]listening to players who dont know what they are doing causes: the game becomes too easy the game therefore becomes boring good players leave, because there is no challenge[/quote] You are a wise individual.
[quote]it make absolutely no sense that 2 generals can beat 2 of the strongest assassins[/quote] [quote]This needs fixed[/quote] [quote]This needs addressed critically[/quote] It "make" perfect sense; let me employ a vernacular I feel you will grasp in explicating this situation to you… You no win cause they better than you, they make win; or to simplify it more: them>you. …I apologize, this comment was just to stupid not to be called out o
I play with a flight stick.
[quote]i hope ur joking 1 =TB is real squishy 2 = if u get hit by the hammer u deserve to 3 = well range or damage adjustment needed but its easily fixed by getten regen items 4 = rag well wings ging + to damage with aoe 5 = still needs a tweak or 2 6 = needs a buff and nerf shield spam on other players but herself 7 = last stand need i say more[/quote] I am not joking, 100% serious.
Banned for wazzelsnatching ur pettyfrumpus all up in my baddoofledorf! [e digicons]:puke:[/e]
After extensive play I have compiled a list of the demigods that should be nerfed, these guys are way to powerful, practically gods! and GPG needs to address these issues post haste: TB: has the most powerful fireball in the game, no one else’s even comes close; this needs to be nerfed bad so it can be inline with other demigods. Rook: Hammer slam is crazy overpowered and way to fast to possibly avoid, please fix
[quote]I so dearly wish this was true about game design. If it was we could just crunch a bunch of numbers and make the best game ever. But until you tell me how to quantify fun, game design will remain a fuzzy domain and one that can use numbers, but can't rely on them. The data suggests that QoT needs to be buffed. Which buff do the numbers suggest? Increasing her health, mana, auto attack damage, spell cooldowns? Which spell do you buff? Do you need to nerf others to account for
[quote] iv played erebus before any patch and he was easymode compared to the others, so something had to be done.[/quote] This entire thread is a refutation of this comment. That being said, Erebus has been nerfed, but this thread has never really been about him, it’s been about how to best go about balancing the game. I fear the never ending balance treadmill, and I will be waiting with bated breath in the hopes that this does not become the case. [
[quote]As a General [Erebus's] job is to, ... cause the battle to go in their favor by caving in the enemies base/creep destruction...[/quote] That would be nice, if it were true; but rather this seems to be one of his weak areas; which is a problem. [e digicons]:([/e] Edit* and Xinoxlx, check the post I ma
[quote who="si1foo" reply="4" id="2204791"]who really cares about the erebus topic everyone already know about it and this is like the 8th one i have seen talking about it[/quote] If you read the thread, you would know that it's not really about Erebus. [e digicons];P[/e]
I just got home from school and read through these forums and wanted to start off by saying that this is probably one of the most constructive forum threads for any game I have ever played, I don’t agree with everyone, but on the whole each point made is clearly well thought out. I know that people like to, rather than refer to statistics, compare skills between demigods to argue for or against how over powered an ability is, or is not. So today I thought I would inject something t
[quote]You know what? I think, a better alternative to the bit nerf, would be to buff the counters for it. Namely, make Oak's Sheild and QoT's Bramble not allow him to recover health.[/quote] I agree, just looking at pantheon stats QoT needs some love.
By the way, this is hilarious! [quote]I edited the first paragraph of your post with underlines to bring attention to how many assumptions you are making here, and that you did not give us any support for them. In the second paragraph I italicised sections and words that you need to support. For example, define "low", lower than other abilites? which abilites? "way more than other level 1 skills", how much more is "way more"? which skills? how do they relate to bite? It is your respon