Frost TB does do a lot of damage as long as you hit several targets [e digicons]}:)[/e] And a well placed deep freeze kills [e digicons]:ninja:[/e] [edit] Sedna and QoT minions are both somewhat rubbish 'tis true, and compost, uproot, minion dmg / gold skill, CoL and last level of pounce all seem a bit turdtastic to me.
aSmallKitten
I don't know about 1 at a time, or 2 at a time, but I would definately go for a retail xpac with new dgs/maps/items. Depends tho, a format like DoW:Dark Crusade where you can play whataver content you have paid for vs whatever content someone else has paid for would work fine as well (for me).
Seen you in action Sinzer - you play well tho a little heavy on arti stacking perhaps? 9k hp is a lot lol. Was that the game with Igra and co.? If I get abuse from a team mate I just tell 'em to get bent and leave the game if they keep it up though - I can't be bothered to play with arseholes [e digicons]:annoyed:[/e] , would rather start a new game with non-wankers.
A big NO on the last hit / exp deny thing. I played DoTA classic loads, and while good denial could win matches, particularly in a clan game where a team was depending on ultis rather than basic skills, it was really counter intuitive and annoying. I got hooked on Tides of Blood and RoTG AoSs for a while, coz in 1 last hitting was pretty irrelevant in the DotA sense, and in the other FF was disabled via a trigger. IIRC there is already a form of this in DG anyway, where you get more e
I don't get it either to be honest, sucks when someone quits, but you know, these things happen - especially in custom matches where most ppl are just playing for fun. I do quit from games occasionally myself, for 3 reasons:- 1 - an ally has quit before me, sometimes worth sticking it out, but generally you're meat. 2 - the host had some funky options set and I didn't check (I hate domination, slaughter and wierd super grunts, super towers fast respawn setups :P)
I don't know, I don't have a problem with ragequitting tbh, bit annoying but what can you do? If I find myself a man down due to a ragequit I just chalk it up to experience and go join another game, coz frankly playing on with an AI is a waste of time unless your opponents are horrendous. I do find it funny that here as in DotA (and Left4Dead for that matter) that most of the folks that complain about ragequitting are generally pitting a premade team on voice comm against so
Can only connect if I put my PC in the DMZ - works perfectly now whereas before even in the DMZ it was flaky at best. On the flipside, with ports 6000-6200 forwarded, all firewalls down, ports set using ImpulseReactor I have yet to connect to a game without getting NAT failed error. Not ideal at all, especially when I could eventually get into a game without being in the DMZ before.
UK player here, ports forwarded, firewalls down, uPnP off as per Monks guide, 6000-6200. Using BT option 3 and Home Hub 1.5 Router. Game has always been a bit flaky for me, but since last patch I have 100% fail rate in joining games, always due to 'Connection to NAT' failed message. This can happen while waiting to connect to lobby or in lobby when a connection fails :(
Pretty much exactly the same issue + some NAT facilitator stuff. Though even prior to today only way I can get the game to consistently play online is putting my PC in the DMZ and even that is rather flaky, and a pain to switch back and forth when I don't want to play. Thing is, I can't imagine my difficulties are that rare as I am on largest UK isp (BT) using their standard equipment.