I ran into this as well, very annoying. Chat still worked, but every 5 seconds we'd all get the desync message box, and it named the culprit. I understand about P2P and keeping everything in sync, but if the game reports who's out of sync, if that person goes out of sync X amount of times, can't there be a fix that kicks that player and replaces them with AI, just as if they disconnected?
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