scarabuz

scarabuz

Joined Member # 3641896
0 Posts 8 Replies 73 Reputation

Yeah but it ruins the fun ;) Not fighting is fucking booooring. And well I don't play Demigod to run around with my DG and avoid any contact.

59 Replies 104,127 Views

Well the creep spawns are so low, you seem to loose potential XP on the flag. The idea with the locked flag isn't bad. But it will not generate that much fights. Ppl will just wait the timer. Mhhh how about capturing the flags by points you made in this area? So if you kill more creeps and heros near the flag you capture it. This would enforce ppl to stay and hold a flag. Ppl would play more agressive on such points, and the creeping would have a direct influence.

59 Replies 104,127 Views

Well I can agree to a certian point, the AI Changes announced... comon noone cares... as long as the game is lagged out in 30% of the games, crashes in 20% and doesn't even start because of connection issues in another 50%.

86 Replies 252,529 Views

Yeah ofc I can outflag other ppl, but this is horribly boring, because only walking around the map and stand next to a flag, doesn't require the skill you need to outfarm your enemy in DotA. You completly missed/ignored my point. In DG there are not much possibilites to beat your enemy with good player skills. So the game is concentraded on running around and standing next to flags... whooo yeah I need nice graphics for such things.

59 Replies 104,127 Views

No I'm not an alt of someone else here. Well the basic problem about all the stuff ppl are complaining in this thread is: I don't see why I should play this game for a longer time. The long term motivation grows with the complexity of the game. Demigod is nice, and sometimes fun. But I can't see myself playing this game in a year still. I miss the space for improvement. You have 8 Heros with a decent amount of skill, but well the hero has a predefined gameplay. This is not a b

59 Replies 104,127 Views

Well this game is named Demigod and not Demitower. Common, there are just too much towers in this game. I wan't to play with and against demigods, not against towers. I thought the story is about demigods fighting each other. What acutally happens, is demigods fighting a shitload of towers. Which makes fighting other demigods harder. There are enough defensive skills for attacked Demigods to make it back to the nearby tower (which is about 2 steps lol!). This game should be about demi

59 Replies 104,127 Views

Well If they are that big, I'm sure they would be faster without any creeps unter their feet. So let creeps slow down the DG, some movespeed penalty. Well when creeps mean nothing in this game, why are they as said above the main experience thingy? Why a HUGE DEMIGOD should get real expirience from that small stuff which doens't even bother them from walk through? Well after your explenations it just seems as creeps are not integrated in to the game play on certain points. So the deve

59 Replies 104,127 Views

Well I think there are some things which could be improved in DG. I don't play DG that long, but the item system just seems to be extremly simple. There is no way to have an advantage, if you have a basic plan what you gonna do during the game. I would love recieps, they make item choices more important. It's no fun to buy one item after another until your inventory is full with random stuff you need. Maybe no recieps, but some synergies or penalties between items would be nice. There

59 Replies 104,127 Views