obbeskrutt

obbeskrutt

Joined Member # 3673430
1 Posts 38 Replies 303 Reputation

It's quite demotivating to check out the demigodthegame.com and glance at the "Recent Community Posts" table, and all you see is doomsday topics. Kinda gives off a bad vibe. Spoiled community and failed game. I don't play Demigod anymore because I agree with all those posts, but I shut the hell up because I know it's not helping, and it only serve to scare more people away from the game. I rather have new players being curious about the game; maybe some of 'em will like it and ignore

8 Replies 8,975 Views

To add to the list of great games with potend multiplayer that just...died out... Unreal Tournament 3. The history of the Unreal franchise is a tricky one. Despite often being referred to as tech-demos for the new Unreal Engines, the UT series actually have some really nice gameplay mechanics and a dedicated community. UT99 was a huge success and even featured at WCG two years in a row. Even though overshadowed by Quake3, UT99 survived the test of time and it's

36 Replies 19,668 Views

Sad to say, but I even think that Fail Alert 3 have more players than Demigod nowadays, and that's just sad... [e digicons]#:([/e]

76 Replies 14,480 Views
Reply to Fan art in Demigod

This doodle page was drawn a few months back when I first got my hands on Demigod. Came to think of it when I saw this thread. Harr harr harr.

3 Replies 1,345 Views

Aroddo nailed it. TPB makes me proud of being swedish. Not in a patriotic way, but in a nerdy way.

144 Replies 558,825 Views

[quote who="ItchyDustbin" reply="25" id="2352728"] Quoting obbeskrutt, reply 7Keep in mind that HoN is still in Beta, and will cost over $30 when it goes retail. But also keep in mind that HoN is not a new game on its own, but a cardboard copy of DotA with _nothing_ new to it with exception for the fluid 3D engine and the matchmaking UI. Sorry but I highly doubt you've even played HoN after reading this. There's a lot of new heroes with more being released almost weekly (altho

61 Replies 180,981 Views

Keep in mind that HoN is still in Beta, and will cost over $30 when it goes retail. But also keep in mind that HoN is not a new game on its own, but a cardboard copy of DotA with _nothing_ new to it with exception for the fluid 3D engine and the matchmaking UI. My guess would be that the HoN playerbase will go back to DotA when HoN goes live. Why pay for a game that you can play for free (WC3 costs excluded)? Demigod is something else, converting the MOBA concept into somethin

61 Replies 180,981 Views

[quote who="-Ryanheart-" reply="1" id="2349374"]lol with the constant amount of players leaving the game good luck gettin 4 teams to sign up around the world[/quote] What's your problem? The work Lagwar.com is doing to promote the esport side of Demigod is fantastic, and you should be ashamed that you fail to see that. People like you is the reason the Demigod community is starting to look more and more like the DotA scene. Hail Lagwar.com for doing this. It's g

20 Replies 50,109 Views

You might wanna fix those links mate ^^ Edit: http://lagwar.com/home/archives/6936 I guess this is the link you were supposed to post.

2 Replies 2,988 Views

I currently read gamedesign and gamedevelopment at university in sweden... To bad I'm not able to relocate out of country as it is now :'(

27 Replies 61,092 Views

Woooooow... Now this is just awesome. Edit: Seems like something f-cked up badly during the patching stage :D Try reinstall the game and see if that helps :P

6 Replies 1,221 Views

You can end a slaughter gamemode by destroying the enemy citadel. Though I doubt this will ever occur in a real match, the game-mechanics does allow the citadel to fall, and though that trigger the match to end (declaring the owner of the fallen citadel as defeated). Just ran a test versus a few bots (lvl20, max income etcetc), and they were able to crack my citadel. I didn't think it was possible, as if some mechanic prevented the citadel to fall in Slaughter mode (besides the d

118 Replies 280,909 Views

I'm suprised that there havn't been more discussions about the lack of an observer mode in Demigod. I've only seen pair of threads dating back in Mars regarding the topic, and I found it weird, as observer-mode is kinda mandatory in those kind of games. I know, I know, GPG is busy with many things right now, and implementing observer-slots would require som modifications to the UI and some programing, but maybe implementing observer-mode in a later patch would be something to hop

4 Replies 1,599 Views
Reply to 2012 in Everything Else

I make sure to fill the form!

260 Replies 796,969 Views

What Schobbo said. It's like the community is going after the competitive players with pitchfork and torches. We should embrace premades and instead promote DG as a teamgame. More clans, competitive teams and a more esport aproach to the whole thing. And ofc have respect for those that wanna play PUG vs PUG and clearly name our games in the correct manner to avoid confusion/nobstomp.

12 Replies 33,347 Views