I think you hit it on the head Polynomial. If we had to always return back to the crystal after every fight vs. another demigod this game would suck. It allows you to stay in the action. But another possible reason for having it is simple but I haven't seen anyone hit on it. There has to be a winner. When you're neck deep in the opposing team's base and you're trying to take down a citadel where they have access to their own crystal and towers it's hard to maintian pressure on dropping their
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I agree with you completely SyDaemon. I can't stand companies *cough*EA*cough* that just dump and jump on a game whether it works or not. I don't care how rocky a launch is or was. If a company supports the game and continues to patch it out like what Stardock has been doing and how companies like Blizzard and Valve do. Those companies get my money. So yes, problems will always happen. Major kudos to Stardock for supporting their product instead of taking a cheap 'out'.
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