mpbrede

mpbrede

Joined Member # 498567
0 Posts 0 Replies 60 Reputation

I need some help. It seems that the icons for the three ship types that comes together (battleship, combat transport and Death knight) are missing in my download of the Beta. It is kinda hard to play with blank icons of ships.... Any help on how to fix that? Thanks

191 Replies 7,832 Views

I'm at a loss to understand the main thrust here. The initial Troop transports are so weak I hardly ever build them and wait for a little later in the game to get Combat transports that at least have some defensive rating. The ordinary Troop transport can be shot out of the sky w a Starfighter. 2ndly, even a simple defensive ship will prevent a Planetary invasion. Hence if your battle strength is sufficient, the planetary invasion will not happen. Many preceding my response have alluded to the u

31 Replies 1,532 Views

I heard reference to the fact that researching certain technologies defines one as a race. Are the Xeno- technologies like that? I heve several that I have been avoiding researching as I have an aversion to Xeno-words (like xenophobia). Also, I think in a beta game I played, all the races turned on me after I researced the Terror Star. Is that a correct observation? I can't afford a war (and loss of my trade routes right now). :( ~SDC~

0 Replies 166 Views

Hmmm.. this might be good info. Thanks. I'm about 40% on either Military or Cultural victory and only about 6% on technlogical victory.. despite the fact that I'm playing Technologists.. .. back to the drawing board here.. :notsure: ~SDC~

5 Replies 700 Views

Citizen Borage, maybe this helps you a bit. ALT-TAB will get GalCiv out of the foreground and return you to the desktop or any other program also running on windows. As I'm typing this I'm also playing the full-screen version of GalCiv. It is one of the few games that play nice with my computer and Windows (Win2K for me) as far as pre-emption etc. is concerned. Now you can ope a browser to JavaScouts pages.. :) ~SDC~

12 Replies 513 Views

Man oh man, and I thought I had it bad. :notsure: I was struggling at 19% of my resources allocated to production, maxed out on 6 trade routes (and ever so often some weasel would abandon the trade route because of "dangerous route", or somesuch?) then an "event" - Depression.. I have adjusted my production to 0% (yes, zero), increased my tax rate to 45%!! and now I'm breaking even. Means that if I want to head off the vile Drengin that are rapidly building up their military

3 Replies 233 Views

Holy [expletive deleted] I just checked in there and @ 3000BC, thanks but no thanks. (:( My recollection was that it was a formidable fighting machine, but at reasonable cost. My current best (31+) planet was only generating about 30-40 credits a turn, so at around 100 turns I'll pass. [btw, see my new thread re the Depression] (:( (:( ~SDC~

5 Replies 700 Views

Do you guys take spelling issues? "Starship Foundary" [sic] might be "Starship Foundry"? The ship type "Combat Ttransport" shows up after building as "Battle Transport" Somewhere in the text there is a few other niggles.. I'll pot them as/when I find them.. ~SDC~

684 Replies 29,532 Views

What are the purpose of the various rankings ie. "Citizen", "Diplomat", "Avatar", etc assigned to posters here and how are they determined? what is the highest rank a non-Stardock employee can aspire to? ~SDC~

8 Replies 272 Views

On the menu screen there is an option "Active Gov. ignores GNN" What does this do? I can't figure it out. Also, what is the GIA and how does one fund the GIA? I see an entry in my Expenses on the F4 screen, but is is always at 0. Maybe putting some money here will help something? ~SDC~

1 Replies 205 Views

OK, this is driving me crazy! I'm sure it is a bug, just not able to define what type of a bug. I parked a few attack ships on top of some of my more important Starbases and put them into "guard" mode, mistakenly thinking that this is a good way to pre-emptively destroy enemy attackers. Now I need to get rid of those ships, or at least move them, but I can't!. I can click on them, but they don't come out of guard mode, and if I click on the "guard" button in the info-panel, then **** and here i

684 Replies 29,532 Views