Foodcraver Jackson

Foodcraver Jackson

Joined Member # 625279
0 Posts 0 Replies 11 Reputation

I think it would be cool if there techs to lower your maintenence cost on social projects. Like new kinds of energy and such that would lower costs, and more sturdy building materials. Maybe this could be worked into the starbase thing too, to lower their maintence whenever a descision is made on how this will work. Also maybe starbases should be limited in size. Instead of just having to research techs for modules, maybe there should be seperate techs that allow you to add X amount o

1 Replies 123 Views

Its cool, I found that site you were talking about, theres a post for it on the moo3 board in the moo1/moo2 section if anyone else was interested.

7 Replies 1,770 Views

So how would you go about changing MOO2 music to MP3's? And would it be as simple as doing that and then putting them in Gal Civs music folder?

7 Replies 1,770 Views

Well in my last game I group my Terror Star with an Avatar and it was moving 6 spaces a turn too! It was pretty cool. It even said 6/6 for its movement. Once i broke them up and regrouped them they would only go one space again. I couldnt reproduce it.

2 Replies 240 Views

The Dregins are usually stong in my games too, but the Yor and Torians, I dont think Ive ever had one game that they ever where a threat to me. They were either killed by another comp or by me. I usually like to Warmonger away in most of my games.

38 Replies 1,371 Views

I am playing 1.03 and it says Im getting +50 bc per turn, my net income is like 671 and expenes are 620 or so. But everytime I click turn my my money drops and the numbers turn yellow. then when I open the gov screen and it still shows +50 bc a turn and the numbers go organe again. Some turns Ive been losing like 120 BC's. The whole games been fine till maybe 15 turns or so ago when this started, pretty far into a game too.

112 Replies 3,421 Views

I think only the official game with its updates should count on the metaverse. You need some sort of standard to judge everyone with. Having person A play with mods for ships and abilities and then Person B just playing the regular game its not the same in some ways. But graphic mods should matter if you wanted your ships to look like star trek or something if thats possible.

7 Replies 369 Views

When you want build a ship in the build que where it tells the ships stats, they should have in parantheses what they will be when you add in your racial picks and techs. For example in my game today I finally got battle ship and its range was zero and I was like well that sucks cant really do much invading with that, but of course i forgot my gravity techs and when I built one, launched and clicked on it, for its range was actually 2

689 Replies 25,387 Views

I also have a problem with galactic wonders/achievments. It says one per galaxy or race for these. I have one planet as an economic capital. Then later on another one of my planets in a different sector also completed and economic capital. Both planets on the map have the little capital symbol, and economic capital listed in the details part. Plus in the stats part both ecomies are over 100% so both planets are getting the benefit. Im using the generic governer for most of m

684 Replies 25,552 Views

Well I just won my first game, ended up being a military victory in the end. IT was pretty nifty cause I killed the other 4 races and then the Dregin were at war with a minor race and getting rocked so I was able to sneak a combat transport in and take over their last planet. Good game though, the whole 3 slider part in economics is a little confusing though, but Im sure it just takes experiance, after all I didn't learn moo1 and 2 in one game.

4 Replies 587 Views